Charged Clubs were implemented with Summer Update 2016 and could be made until Summer Update 2017. They were later merged into their respective base weapons which had become imbuable. You can buy Charged Weapon Replicas from Cillia on Sundays for 500 gp each.
All charged club weapons have no elemental attack, defence modifier, resistance, imbuement slot nor classification group.
| Name | Lvl | Atk | Def | Hands | Weight | Attributes | Dropped By | |
|---|---|---|---|---|---|---|---|---|
| Hammer of Carving (Charged) | 150 | 51 | 28 | Two | 70.00 | mana leech (100% chance, 5% amount) |
| |
| Hammer of Carving (Heavily Charged) | 200 | 53 | 30 | Two | 70.00 | mana leech (100% chance, 7% amount) |
| |
| Hammer of Carving (Overcharged) | 250 | 54 | 33 | Two | 70.00 | mana leech (100% chance, 9% amount), club fighting +1 |
| |
| Hammer of Mayhem (Charged) | 150 | 51 | 28 | Two | 70.00 | critical hit (10% chance, 20% extra damage) |
| |
| Hammer of Mayhem (Heavily Charged) | 200 | 53 | 30 | Two | 70.00 | critical hit (10% chance, 40% extra damage) |
| |
| Hammer of Mayhem (Overcharged) | 250 | 54 | 33 | Two | 70.00 | critical hit (10% chance, 60% extra damage), club fighting +1 |
| |
| Hammer of Remedy (Charged) | 150 | 51 | 28 | Two | 70.00 | life leech (100% chance, 5% amount) |
| |
| Hammer of Remedy (Heavily Charged) | 200 | 53 | 30 | Two | 70.00 | life leech (100% chance, 7% amount) |
| |
| Hammer of Remedy (Overcharged) | 250 | 54 | 33 | Two | 70.00 | life leech (100% chance, 9% amount), club fighting +1 |
| |
| Mace of Carving (Charged) | 150 | 49 | 28 | One | 50.00 | mana leech (100% chance, 5% amount) |
| |
| Mace of Carving (Heavily Charged) | 200 | 50 | 30 | One | 50.00 | mana leech (100% chance, 7% amount) |
| |
| Mace of Carving (Overcharged) | 250 | 51 | 32 | One | 50.00 | mana leech (100% chance, 9% amount), club fighting +1 |
| |
| Mace of Mayhem (Charged) | 150 | 49 | 28 | One | 50.00 | critical hit (10% chance, 20% extra damage) |
| |
| Mace of Mayhem (Heavily Charged) | 200 | 50 | 30 | One | 50.00 | critical hit (10% chance, 40% extra damage) |
| |
| Mace of Mayhem (Overcharged) | 250 | 51 | 32 | One | 50.00 | critical hit (10% chance, 60% extra damage), club fighting +1 |
| |
| Mace of Remedy (Charged) | 150 | 49 | 28 | One | 50.00 | life leech (100% chance, 5% amount) |
| |
| Mace of Remedy (Heavily Charged) | 200 | 50 | 30 | One | 50.00 | life leech (100% chance, 7% amount) |
| |
| Mace of Remedy (Overcharged) | 250 | 51 | 32 | One | 50.00 | life leech (100% chance, 9% amount), club fighting +1 |
|
