watch 03:03
The Loop (Games)
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Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
? |
Experience ![]() |
? |
Speed ![]() |
? |
Armor ![]() |
? |
Est. Max Dmg | ? |
Summon | (not possible) |
Convince | (not possible) |
General Properties | |
Name | Cerebellum |
Classification | Unknown. |
Spawn Type | Triggered |
Illusionable | ✗ |
Pushable | ✗ |
Pushes | ? |
Elemental Properties | |
Physical | 100% |
Earth | 100% |
Fire | 100% |
Death | 0% |
Energy | -100% |
Holy | 100% |
Ice | 100% |
Heal | 100% |
Life Drain | 100% |
Drown | 100% |
Immunity Properties | |
Paralysable | ✗ |
Senses Invis. | ✓ |
Behavioural Properties | |
Runs at | (does not run) |
Walks around | |
Walks through | |
Other Properties | |
Version | 12.30 December 02, 2019 |
Status | Active |
Help |
Notes
It's healed by Energy Damage, so this element shouldn't be used against it.
Abilities
Melee (?), Energy Ball on target (?)
Damage Taken From Elements
-
Physical100%?
-
Holy100%?
-
Death0%
-
Fire100%?
-
Energy-100%?
-
Ice100%?
-
Earth100%?
Location
Behaviour
It doesn't move but attacks from distance. A cerebellum never retreats.
Strategy
- Creatures
- The Undead
- Non-Illusion-able Creatures
- Creatures Immune to Invisibility
- Non-Paralysable Creatures
- Version 12.30 Implementations
- Information Required - Creatures - Health
- Information Required - Creatures - Experience
- Information Required - Creatures - Speed
- Information Required - Creatures - Armor
- Information Required - Creatures - Push Objects
- Information Required - Creatures - Physical Damage Modifier
- Information Required - Creatures - Holy Damage Modifier
- Information Required - Creatures - Fire Damage Modifier
- Information Required - Creatures - Energy Damage Modifier
- Information Required - Creatures - Ice Damage Modifier
- Information Required - Creatures - Earth Damage Modifier
- Information Required - Creatures - Drown Damage Modifier
- Information Required - Creatures - Life Drain Damage Modifier
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