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| location = [[Edron]], [[Cormaya]], [[Venore]] Swamps, [[Darashia]], [[Liberty Bay]], [[Vandura]], [[Hellgate]], [[Fibula Dungeon]], [[Stonehome]], [[Kazordoon]].
 
| location = [[Edron]], [[Cormaya]], [[Venore]] Swamps, [[Darashia]], [[Liberty Bay]], [[Vandura]], [[Hellgate]], [[Fibula Dungeon]], [[Stonehome]], [[Kazordoon]].
 
| strategy = Knights with standard equipment can kill Carrion Worms easily with 25/25 skills and weapon of attack 20+. If possible, mages should attempt to keep distance for minimal health-loss. For Paladins, you should run them, as always. They can become especially dangerous in packs along with [[rotworms]]. As with [[rotworms]], do not get surrounded as Carrion Worms are unpushable. They can move items that are in their way.
 
| strategy = Knights with standard equipment can kill Carrion Worms easily with 25/25 skills and weapon of attack 20+. If possible, mages should attempt to keep distance for minimal health-loss. For Paladins, you should run them, as always. They can become especially dangerous in packs along with [[rotworms]]. As with [[rotworms]], do not get surrounded as Carrion Worms are unpushable. They can move items that are in their way.
| loot = 0-43 [[gp]], 0-2 [[Meat]], 0-5 [[Worms]], [[Mace]], [[Sword]], [[Katana]], [[Copper Shield]], [[Surprise Bag]].
+
| loot = 0-43 [[gp]], 0-2 [[Meat]], 0-5 [[Worms]], [[Mace]], [[Sword]], [[Katana]], [[Copper Shield]].
 
|}}
 
|}}
 
<noinclude>{{Worm}}{{Animal}}</noinclude>
 
<noinclude>{{Worm}}{{Animal}}</noinclude>

Revision as of 01:53, January 16, 2007

Properties

Property Value
Combat Properties
Health Health Icon 145
Experience Experience Icon 70
Est. Max Dmg 45
Summon (not possible)
Convince (not possible)
General Properties
Name Carrion Worm
Classification Unknown.
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Earth 100%
Fire 100%
Death 100%
Energy 100%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version Unknown.
Status Active
Help
Carrion Worm
You see Carrion Worm.

Notes

Carrion Worms replaced Demon Skeletons in 'Upper' Fibula Dungeon. Carrion Worms have been added in the Darashia rotworm caves (generally found towards the end of paths on the second levels). Carrion worms are simply upgraded rotworms; They are stronger, move faster, have more hitpoints and give more experience.

Abilities

Melee (0-45).

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    +0%
  • Energy
    +0%
  • Ice
    +0%
  • Earth
    +0%

Behaviour

Strategy

Knights with standard equipment can kill Carrion Worms easily with 25/25 skills and weapon of attack 20+. If possible, mages should attempt to keep distance for minimal health-loss. For Paladins, you should run them, as always. They can become especially dangerous in packs along with rotworms. As with rotworms, do not get surrounded as Carrion Worms are unpushable. They can move items that are in their way.

Loot

0-43 gp, 0-2 Meat, 0-5 Worms, Mace, Sword, Katana, Copper Shield.

(Loot Statistics)

Template:WormTemplate:Animal
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