m (some one need to shot this monster with a energy field to get the % of how strong he is to it.) |
mNo edit summary |
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Line 21: | Line 21: | ||
| drownDmgMod = 100%? |
| drownDmgMod = 100%? |
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| hpDrainDmgMod = 100%? |
| hpDrainDmgMod = 100%? |
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− | | behavior = Carrion Worms |
+ | | behavior = Carrion Worms fight to the death. They move items that are in their way. |
| sounds = |
| sounds = |
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− | | notes = Carrion Worms replaced [[Demon Skeleton]]s in west cave of the 'Upper' [[Fibula Dungeon]]. Carrion Worms have been added |
+ | | notes = Carrion Worms replaced [[Demon Skeleton]]s in west cave of the 'Upper' [[Fibula Dungeon]]. Carrion Worms have been added into many areas containing [[rotworm]]s. Carrion worms are simply upgraded [[rotworms]]; They are stronger, move faster, have more hitpoints, and give more experience. |
| location = [[Edron]], [[Cormaya]], [[Venore]] Swamps, [[Liberty Bay]], [[Vandura]], [[Hellgate]], [[Fibula Dungeon]], [[Stonehome]], [[Kazordoon]], [[Darashia Rotworm Caves]], [[Port Hope]], [[Ancient Temple]], [[Fenrock]], [[Arena and Zoo Quarter]]. |
| location = [[Edron]], [[Cormaya]], [[Venore]] Swamps, [[Liberty Bay]], [[Vandura]], [[Hellgate]], [[Fibula Dungeon]], [[Stonehome]], [[Kazordoon]], [[Darashia Rotworm Caves]], [[Port Hope]], [[Ancient Temple]], [[Fenrock]], [[Arena and Zoo Quarter]]. |
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− | | strategy = |
+ | | strategy = [[Knight]]s with standard equipment can kill Carrion Worms easily with 25/25 skills and weapon of attack 20+.<br/> |
+ | [[Paladin]]s should run them, as always. They can become especially dangerous in packs along with [[rotworms]]. As with [[rotworms]], do not get yourself surrounded as Carrion Worms are unpushable.<br/> |
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+ | If possible, [[mage]]s should attempt to keep distance for minimal health-loss. |
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| loot = 0-49 [[gp]], 0-2 [[Meat]], [[Ham]], 0-5 [[Worms]], [[Mace]], [[Sword]], [[Katana]], [[Copper Shield]]. |
| loot = 0-49 [[gp]], 0-2 [[Meat]], [[Ham]], 0-5 [[Worms]], [[Mace]], [[Sword]], [[Katana]], [[Copper Shield]]. |
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|}} |
|}} |
Revision as of 22:49, 24 July 2009
Notes
Carrion Worms replaced Demon Skeletons in west cave of the 'Upper' Fibula Dungeon. Carrion Worms have been added into many areas containing rotworms. Carrion worms are simply upgraded rotworms; They are stronger, move faster, have more hitpoints, and give more experience.
Abilities
Melee (0-45).
Damage Taken From Elements
Location
Edron, Cormaya, Venore Swamps, Liberty Bay, Vandura, Hellgate, Fibula Dungeon, Stonehome, Kazordoon, Darashia Rotworm Caves, Port Hope, Ancient Temple, Fenrock, Arena and Zoo Quarter.
Strategy
Knights with standard equipment can kill Carrion Worms easily with 25/25 skills and weapon of attack 20+.
Paladins should run them, as always. They can become especially dangerous in packs along with rotworms. As with rotworms, do not get yourself surrounded as Carrion Worms are unpushable.
If possible, mages should attempt to keep distance for minimal health-loss.