Property Value
Combat Properties
Health Health Icon.gif 255
Experience Experience Icon.gif 150
Speed Haste Icon.gif 55
Armor Armor Icon.gif 22
Est. Max Dmg 330
Summon (not possible)
Convince (not possible)
General Properties
Name Carniphila
Classification Bio-Elementals
Spawn Type
Pushable ?
Pushes ?
Bestiary Properties
Class Plant
Difficulty Medium
Occurrence Common
Charm Points 25 Charm Icon.gif
Kills to Unlock 1000
Elemental Properties
Physical 100%
Earth 0%
Fire 120%
Death 100%
Energy 90%
Holy 100%
Ice 80%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around Energy
Walks through Poison
Other Properties
Version 7.5
August 9, 2005
Status Active
You see a carniphila.


    This creature is neither a plant nor a beast, it is rather a mixture of both and another oddity that the Tiquandan jungle holds in store for explorers and settlers. Although plant-like in its looks and structure, it seems to be able to control its movements. It is carnivorous by nature and follows almost mindlessly its greedy appetite. Its poisonous attacks decelerate its victims and so the slow giant plant can catch up and attack with its thorny tentacles and a maw-like blossom. The dead bodies of their victims do not only serve as food but also as fertiliser for the plants seeds. Therefore it is advised to burn bodies who died by an attack of a Carniphila.

    These creatures will kill other monsters to get to you.

    Click Here to Show/Hide Spoiler Information
    Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
    You may hunt 150 of these as a task of the Killing in the Name of... Quest. Upon completion of the task you will face Deathbine.
    Spoiler ends here.


    Melee (0-100) poisons you 5 hp/turn, Paralyze (Heavy), Stalagmite (60-95), Terra Berserk (40-130).

    Damage Taken From Elements

    • Physical
    • Holy
    • Death
    • Fire
    • Energy
    • Ice
    • Earth


    Deep inside the Tiquanda Jungle including Tiquanda Laboratory and a small cave here, Forbidden Lands, Deeper Banuta, Arena and Zoo quarter in Yalahar.


    The Carniphila moves slowly but can catch up to you if you are paralyzed. It is a dangerous monster for inexperienced characters.


    Similar to Hunters, they can hit you despite them being off screen. Always be ready to use Light Healing to remove Paralysis.
    Knights should rush in to attack them (preferably with a fire enchanted weapon (like a Fire Sword)).
    Mages are better against a Carniphila, because they use runes to attack them from a distance. Use Fire Damage-based attacks/runes. Magic Shield is useful for low level Mages to absorb the large amount of damage received.
    Paladins should shoot them or use runes.


    (Loot Statistics)

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