Property Value
Combat Properties
Health Health Icon.gif 30000
Experience Experience Icon.gif 29900
Speed Haste Icon.gif 240
Armor Armor Icon.gif 100
Est. Max Dmg ?
Summon (not possible)
Convince (not possible)
General Properties
Name Capricious Phantom
Classification Ghosts
Spawn Type Regular
Pushable ?
Pushes ?
Bestiary Properties
Class Undead
Difficulty Challenging
Occurrence Common
Charm Points 100 Charm Icon.gif
Kills to Unlock 5000
Elemental Properties
Physical 110%
Earth 50%
Fire 100%
Death 100%
Energy 100%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around
Walks through
Other Properties
Version 12.40
July 13, 2020
Status Active
Capricious Phantom.gif
You see a capricious phantom.
  • I hope you can't swim.
  • Troubled Water. Troubled you!
  • You should shiver!
  • You will leak blood.


Zarganashs hostile environment gave birth to an own breed of phantoms that differs by the hazards that help to form them from the tormented souls they once were. The phantoms that gave in to arbitrariness of almost obscene proportions are known as capricious phantoms. Their very existence is a contradiction and their presence is a pain to reality itself. What might be seen as aimed attacks are just manifestations of their unnatural state. Especially the human mind that tries to make sense of the mockery their presence causes, tend to actually see behaviour patterns and actions of the capricious phantom that are not really happening, just to make some sense of the hurtful confrontation. In reality the capricious phantoms are not existent at all. The concept that is hard to grasp for the mortal mind is, that they are kind of a blind spot in reality. An occurrence probably only possible in the twisted realm of Zarganash. These non-entities and their perceived actions are just a trick the mind plays, to cope with that what can't be understood or observed. Of course the results of their presumed actions are very real, even if caused by something entirely different than observed. In the end it makes little difference for a victim of the capricious phantom. Whatever it is or not has to be dealt with or it will cause damage and destruction. Luckily the occurrence is susceptible to normal weaponry and responsive to spells. So for many travellers the nature of the phantom is a moot point, they handle it like any other hazard, since at long as it can be 'killed', it's good enough for most.




Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Ebb and Flow.


Unknown. A capricious phantom never retreats.




(Create loot statistics)

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