- Feel the heat!
- Hand over your life.
- I can give you a hand... or two.
Brachiodemons are battle-hardened demons that were chosen by their vile masters to invade Zarganash for their adaptability. After untold time in Zarganash only the most adaptive of these creatures survived, but not unscarred. Zarganash has changed then permanently, trapping them for all eternity and binding their essence to the realm itself. Their self-awareness became bound to the essence of the plane in a twisted way. Should their material form ever be destroyed a gruesome fate of eternal torment awaits their consciousness. Forever will they ride helplessly with the storms and currents of Zarganash to be grinded down and reconstructed constantly. A fact they are aware of all to well, which makes them fight for their lives even more fiercely and desperately. Though the inner torment that is prevalent in Zarganash has already took deep roots in their essence and inherently changed them, some of them might still half-heartedly do the biddings of their demonic masters but they do so only out of an attitude of resignation and habit that grows more and more distant over time. In truth for a long time they have already given in to the despair and atrophy that permeates the realm and unknowingly became agents of the powers behind the curtains of Zarganash. While most of them are unknowingly doing the bidding of the pale worm and spread its taint wherever they go, they still think of themselves as free beings and would actively fight the worm and its minions. The subtle strings that the worm and others use on them usually prevent them from coming anywhere near the true plots that are played out in Zarganash. How much resistance against the will of the pale worm a brachiodemon could muster varies probably highly from individual to individual but the worm will always win in the long run.
It only drops a Bag You Desire for players with at least one of Goshnar's Taints. The more taints you have, the higher the chance. The Bag is always dropped inside a Reward Container so there's no risk of leaving it behind in the creature's corpse.
Damage Taken From Elements
As with other Soul War creatures, they hit extremely hard, so maximum Fire and Death Damage Protection should be used. During raids, it's essential that they are killed very quickly otherwise there will be too many creatures to deal with.
On December 01, 2020, its experience was decreased from 28,600 to 22,880, and its loot drop rate was decreased in 15%.
Its experience was reduced from 22,880 to 20,000 and its loot in 5% with the balancing changes on April 15, 2021. Its experience was further reduced to 17,600 with the changes on June 01, 2021. Its experience was later decreased to 14,080 on July 06, 2021. Its loot was decreased by 10% on the same patch.
- Crystal Coin (common)
- 1-4× Ultimate Health Potion (uncommon)
- Hand (uncommon)
- Skull Staff (semi-rare)
- Epee (semi-rare)
- Crystal Mace (semi-rare)
- Noble Axe (semi-rare)
- Head (Brachiodemon) (semi-rare)
- Spellbook of Mind Control (rare)
- Ring of Green Plasma (rare)
- Fire Axe (very rare)
- Royal Helmet (very rare)
- Mastermind Shield (very rare)
- Assassin Dagger (very rare)
- Butcher's Axe (very rare)
- Jade Hammer (very rare)
- Crystalline Sword (very rare)
- Alloy Legs (very rare)
- Metal Bat (very rare)
- Diabolic Skull (very rare)
- Bag You Desire (very rare)