|Est. Max Dmg||340|
|Kills to Unlock||1000|
December 14, 2004
The result of an unspeakable ritual that mocks the holy secrets of creation, the Bonebeast is a harbinger of doom and pestilence. It is best described as a hideous conglomerate of bones and rotten flesh vaguely resembling a bull. Bonebeasts are often created by some unscrupulous lich, and they mindlessly obey their master's orders no matter what they are. More often than not, these orders include impaling one or more hapless victims on one of the Bonebeast's massive horns.
Damage Taken From Elements
Old Fortress, Ankrahmun Tombs, Helheim, Ramoa, Lich Hell, beneath Fenrock, Deeper Banuta, Vengoth Castle, Vandura Mountain, Robson's Isle, Middle Spike, Lion's Rock, Mother of Scarabs Lair, Caverna Exanima.
Bonebeasts fight until death.
Use blockers to lure it, but avoid contact, while distance fighters shoot at it. A level 40 mage can survive healing with Intense Healing spell when soloing it. It's not recommended for knights to attempt soloing a bonebeast until level 50+. They yield good experience, especially for paladins considering it's not hard to kill them at a distance. Mages should run and use Flame Strike and Wand of Inferno or Hailstorm Rod for Druid. Running from them can result in running into bigger spawns, especially on Ramoa. For Paladin the best thing to do is to run with Royal Spear or Enchanted Spear and use Divine Missile and use Divine Caldera when surrounded. If your hp gets below 300, use Light Healing or Intense Healing.