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| summon = -- |
| summon = -- |
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| convince = -- |
| convince = -- |
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− | | abilities = [[Melee]], Distance with [[Energy|Energy Attacks]], Makes you get [[Drunk]]. |
+ | | abilities = [[Melee]], Distance with [[Energy|Energy Attacks]], Makes you get [[Drunk]]. Turns you into a [[rat]]. |
| maxdmg = 100 |
| maxdmg = 100 |
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| immunities = [[Poison]], [[Invisibility]] |
| immunities = [[Poison]], [[Invisibility]] |
Revision as of 21:09, 8 June 2005
You see Blue Djinn
Notes
These Magic Creatures are the counterpart of Green Djinn.
Abilities
Melee, Distance with Energy Attacks, Makes you get Drunk. Turns you into a rat.
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
Djinn Fort, tombs in Ankrahmun, ?
Strategy
--
Template:Magic Creature