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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Blood Priest
+
| name = Blood Priest
| article = a
+
| article = a
| actualname = blood priest
+
| actualname = blood priest
| plural = blood priests
+
| plural = blood priests
| hp = 820
+
| hp = 820
| exp = 900
+
| exp = 900
| summon = --
+
| armor = 55
| convince = --
+
| summon = --
| illusionable = no
+
| convince = --
  +
| illusionable = no
| creatureclass = Humans
+
| creatureclass = Humans
| primarytype = Necromancers
 
| isboss = no
+
| primarytype = Necromancers
| isarenaboss = no
+
| bestiaryclass = Human
  +
| bestiarylevel = Medium
| abilities = [[Melee]] (0-80?, poisons you, starting from up to 5), [[Self-Healing]], [[Sudden Death]] (60-100?), [[Mana Drain]] Beam (80-130?), [[Life Drain]] Ball on self (40-60?)
 
| pushable = No
+
| occurrence = Common
| pushobjects = ?
+
| spawntype = Regular
| walksthrough = Poison
+
| isboss = no
| walksaround = Energy, Fire
+
| isarenaboss = no
 
| abilities = [[Melee]] (0-80?, poisons you, starting from up to 5), [[Self-Healing]], [[Sudden Death]] (60-100?), [[Mana Drain]] Beam (80-130?), [[Life Drain]] Ball on self (40-60?)
| maxdmg = 250?
 
| immunities = [[Invisibility]]
+
| maxdmg = 250?
  +
| pushable = no
| physicalDmgMod = 101%?
 
| holyDmgMod = 101%?
+
| pushobjects = ?
| deathDmgMod = 99%?
+
| walksaround = Energy, Fire
| fireDmgMod = 110%?
+
| walksthrough = Poison
| energyDmgMod = 99%?
+
| paraimmune = ?
| iceDmgMod = 99%?
+
| senseinvis = yes
| earthDmgMod = 0%?
+
| physicalDmgMod = 108%
| drownDmgMod = 0%?
+
| earthDmgMod = 0%
| hpDrainDmgMod = 100%?
+
| fireDmgMod = 108%?
| runsat = 0
+
| deathDmgMod = 50%
  +
| energyDmgMod = 85%
| behaviour = They fight in close range.
 
  +
| holyDmgMod = 108%
| sounds = "Blood for the dark god!", "Give your blood to the Dark God!"
 
| implemented = 10.1
+
| iceDmgMod = 85%
| notes =
+
| hpDrainDmgMod = 100%?
| location = [[Drefia]].
+
| drownDmgMod = 0%?
| strategy = Unknown.
+
| healMod = 100%
  +
| bestiaryname = bloodpriest
| loot = 0-171 [[gp]], [[Lancet]], [[Blood Tincture in a Vial]], [[Incantation Notes]], [[Book of Necromantic Rituals]], [[Horoscope]], [[Pieces of Magic Chalk]], [[Strong Mana Potion]], 0-2 [[Small Ruby|Small Rubies]], [[White Piece of Cloth]] (semi-rare), [[Mystic Turban]] (rare), [[Red Gem]] (rare), [[Spellbook of Mind Control]] (very rare), [[Underworld Rod]] (very rare), [[Red Piece of Cloth]] (very rare), [[Skull Staff]] (very rare), [[Spellbook of Warding]] (very rare), [[Boots of Haste]] (very rare).
 
  +
| bestiarytext = Over time, different groups of dark summoners developed in Drefia who each follow their own path in using and worshipping the dark powers, loosely allying themselves, or feuding viciously, with another group from time to time. <br />The Blood Priests are a more recent order that reveres the fluids of life and death - above all blood, which they amass in horrendous quantities. Blood priests devote their lives to the study of blood and so-called lesser fluids. They attribute the most stupefying qualities to blood, and experiment extensively with it, using strange devices in their blood hall caverns. This requires a constant supply of fresh fluids and bodies and therefore blood priests and their henchmen are avoided even by their fellow Dark Summoners for fear of their lives. Even their names reflect their love for everything associated with blood and it is said they do not exactly dye their robes blood red. <br />Blood Priests love extravaganza in speech and habit, but they also favour symmetrical shapes and figures - nets, crosses, or abstract tree shapes - shapes that favour a flow and distribution of fluids. Their single-minded extravaganza extends to their love for other species as well. Though rats are usually preferred animals of Urgith and abound in Drefia, blood priests dote on bats, ticks and leeches, and it is even rumoured they have some kind of agreement with the vampires - though nobody dares to imagine to what purpose, and certainly will not ask.
 
| sounds = {{Sound List|The Blood God is thirsty!|Give your blood to the Dark God!}}
  +
| implemented = 10.1
  +
| notes = {{JSpoiler|You may hunt 4000 of these along with [[Necromancer]]s, [[Priestess]]es, [[Blood Hand]]s and [[Shadow Pupil]]s as a [[Killing in the Name of... Quest/Spoiler#Unranked Tasks|task for Lugri]]. Upon completion of the task you will face [[Necropharus]]. The task can be repeated several times but only grants you 40,000 [[Experience|experience points]] from the second time and onwards.}}
 
| behaviour = They fight in close range.
 
| runsat = 0
  +
| speed = 99
  +
| strategy = '''[[Knight]]s''': Stay diagonal at all times. Their mana drain wave is very annoying. If you get surrounded by other Priests, [[Shadow Pupil]]s and [[Blood Hand]]s, attack the Priest while casting Exori spells.
  +
| location = [[Drefia]] and [[Old Fortress]].
  +
| loot = {{Loot Table
  +
|{{Loot Item|0-171|Gold Coin}}
  +
|{{Loot Item|Lancet}}
  +
|{{Loot Item|Blood Tincture in a Vial}}
  +
|{{Loot Item|Incantation Notes}}
  +
|{{Loot Item|Book of Necromantic Rituals}}
  +
|{{Loot Item|Horoscope}}
  +
|{{Loot Item|Pieces of Magic Chalk}}
  +
|{{Loot Item|Strong Mana Potion}}
  +
|{{Loot Item|0-2|Small Ruby}}
  +
|{{Loot Item|White Piece of Cloth|semi-rare}}
  +
|{{Loot Item|Mystic Turban|rare}}
  +
|{{Loot Item|Red Gem|rare}}
  +
|{{Loot Item|Spellbook of Mind Control|very rare}}
  +
|{{Loot Item|Underworld Rod|very rare}}
  +
|{{Loot Item|Red Piece of Cloth|very rare}}
  +
|{{Loot Item|Skull Staff|very rare}}
  +
|{{Loot Item|Spellbook of Warding|very rare}}
  +
|{{Loot Item|Boots of Haste|very rare}}
  +
|{{Loot Item|Noble Axe|very rare}}
  +
}}
 
}}
 
}}
[[Category:Creatures Needing Strategy]]
 

Revision as of 16:55, 18 March 2020

latest?cb=20210420141148&path-prefix=en&format=original
You see a blood priest
  • The Blood God is thirsty!
  • Give your blood to the Dark God!

Notes

Over time, different groups of dark summoners developed in Drefia who each follow their own path in using and worshipping the dark powers, loosely allying themselves, or feuding viciously, with another group from time to time.
The Blood Priests are a more recent order that reveres the fluids of life and death - above all blood, which they amass in horrendous quantities. Blood priests devote their lives to the study of blood and so-called lesser fluids. They attribute the most stupefying qualities to blood, and experiment extensively with it, using strange devices in their blood hall caverns. This requires a constant supply of fresh fluids and bodies and therefore blood priests and their henchmen are avoided even by their fellow Dark Summoners for fear of their lives. Even their names reflect their love for everything associated with blood and it is said they do not exactly dye their robes blood red.
Blood Priests love extravaganza in speech and habit, but they also favour symmetrical shapes and figures - nets, crosses, or abstract tree shapes - shapes that favour a flow and distribution of fluids. Their single-minded extravaganza extends to their love for other species as well. Though rats are usually preferred animals of Urgith and abound in Drefia, blood priests dote on bats, ticks and leeches, and it is even rumoured they have some kind of agreement with the vampires - though nobody dares to imagine to what purpose, and certainly will not ask.

You may hunt 4000 of these along with Necromancers, Priestesses, Blood Hands and Shadow Pupils as a task for Lugri. Upon completion of the task you will face Necropharus. The task can be repeated several times but only grants you 40,000 experience points from the second time and onwards.

Abilities

Melee (0-80?, poisons you, starting from up to 5), Self-Healing, Sudden Death (60-100?), Mana Drain Beam (80-130?), Life Drain Ball on self (40-60?)

Damage Taken From Elements

Physical Bestiary Physical Icon Big
108%
Death Cursed Icon Big
50%
Holy Dazzled Icon Big
108%
Ice Freezing Icon Big
85%
Fire Burning Icon Big
108%?
Energy Electrified Icon Big
85%
Earth Poisoned Icon Big
0%

Location

Drefia and Old Fortress.

Behaviour

They fight in close range. A blood priest never retreats.

Strategy

Knights: Stay diagonal at all times. Their mana drain wave is very annoying. If you get surrounded by other Priests, Shadow Pupils and Blood Hands, attack the Priest while casting Exori spells.