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m (removed the -- of sounds (it was orange and they dont say --))
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| maxdmg = 85
 
| maxdmg = 85
 
| immunities = [[Poison]].
 
| immunities = [[Poison]].
| behavior =
+
| behavior = Very aggressive, charges at its target. They seldom change targets.
 
| sounds =
 
| sounds =
| notes =
+
| notes = Strong armor, but slow. They usually spawn with other kinds of monsters.
 
| location = [[Goroma]] (beyond electric barriar), [[Laguna Islands]], Underground [[Treasure Island]]
 
| location = [[Goroma]] (beyond electric barriar), [[Laguna Islands]], Underground [[Treasure Island]]
| strategy =
+
| strategy = Knights should just run up to them and melee, avoiding getting surrounded by the other monsters. If weaker monsters are present, it's best to kill those monsters first. Since they're slow, paladins can handle these monsters fairly well. Mages using summons should be careful, because Blood Crabs usually won't change targets and fight the summoned creatures unless you're nearly off the screen.
 
| loot = 0-? [[gp]], [[Fish]], [[Brass Legs]], [[Chain Armor]], [[White Pearl]].
 
| loot = 0-? [[gp]], [[Fish]], [[Brass Legs]], [[Chain Armor]], [[White Pearl]].
 
|}}
 
|}}

Revision as of 23:37, October 2, 2006

Properties

Property Value
Combat Properties
Health Health Icon 290
Experience Experience Icon 160
Est. Max Dmg 85
Summon 505 mana
Convince 505 mana
General Properties
Name Blood Crab
Classification Unknown.
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Earth 100%
Fire 100%
Death 100%
Energy 100%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version Unknown.
Status Active
Help
Blood Crab
You see Blood Crab.

Notes

Strong armor, but slow. They usually spawn with other kinds of monsters.

Abilities

Melee (0-85)

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    +0%
  • Energy
    +0%
  • Ice
    +0%
  • Earth
    +0%

Location

Goroma (beyond electric barriar), Laguna Islands, Underground Treasure Island

Behaviour

Strategy

Knights should just run up to them and melee, avoiding getting surrounded by the other monsters. If weaker monsters are present, it's best to kill those monsters first. Since they're slow, paladins can handle these monsters fairly well. Mages using summons should be careful, because Blood Crabs usually won't change targets and fight the summoned creatures unless you're nearly off the screen.

Template:CrabTemplate:Animal
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