TibiaWiki
(They give 180 exp, not 160)
m (Undo revision 183331 by Timik (talk) Check the notes and talk page!)
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| name = Blood Crab
 
| name = Blood Crab
 
| hp = 290
 
| hp = 290
| exp = 180
+
| exp = 160
 
| ratio = 0.551
 
| ratio = 0.551
 
| summon = 505
 
| summon = 505

Revision as of 22:17, 19 August 2008

latest?cb=20170802141645&path-prefix=en&format=original
You see Blood Crab

Notes

There are 2 types of blood crabs. The ones that live on land, and the ones that live underwater. The ones that live on land usually spawn with other turtles around.
The blood crabs found underwater are stronger and faster they are immune to Fire Damage, but not to Earth Damage (strong resistance), they also have slighty more hp, 320 to be exact, and give more experience too, 180 experience points.

Abilities

Melee (0-110)

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
100%
Holy Dazzled Icon Big
100%
Ice Freezing Icon Big
100%
Fire Burning Icon Big
100%
Energy Electrified Icon Big
100%
Earth Poisoned Icon Big
100%

Location

Goroma (beyond electric barrier), Laguna Islands, Forbidden islands, Underground Port Hope, Svargrond (Sea Serpent Cave).

Strategy

Knights should just melee, avoiding getting surrounded by other monsters. Since they're slow, paladins can handle these monsters fairly well. Mages using summons should be careful because Blood Crabs usually won't change targets and fight the summoned creatures unless you're nearly off the screen.