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− | {{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
+ | {{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
− | | |
+ | | name = Blazing Fire Elemental |
− | | |
+ | | article = a |
− | | |
+ | | actualname = blazing fire elemental |
− | | |
+ | | plural = blazing fire elementals |
− | | |
+ | | hp = 650 |
− | | |
+ | | exp = 450 |
− | | |
+ | | armor = ? |
− | | |
+ | | summon = -- |
− | | |
+ | | convince = -- |
− | | |
+ | | illusionable = yes |
− | | |
+ | | creatureclass = Elementals |
− | | |
+ | | primarytype = Pyro-Elementals |
− | | |
+ | | isboss = no |
− | | |
+ | | abilities = [[Melee]] (0-100), [[Great Fireball]] on itself (100-150), [[Explosion|Fire Explosion]] (65-200). |
− | | |
+ | | maxdmg = 450~ |
− | | |
+ | | pushable = No |
+ | | pushobjects = Yes |
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− | | |
+ | | walksaround = Energy, Poison |
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− | | |
+ | | walksthrough = Fire |
− | | |
+ | | paraimmune = ? |
+ | | senseinvis = ? |
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− | | physicalDmgMod = 100% |
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− | | |
+ | | physicalDmgMod = 100% |
− | | |
+ | | earthDmgMod = 100% |
− | | |
+ | | fireDmgMod = 0% |
− | | |
+ | | deathDmgMod = 70%< |
− | | |
+ | | energyDmgMod = 80%< |
− | | |
+ | | holyDmgMod = 100% |
− | | |
+ | | iceDmgMod = 125%> |
− | | |
+ | | hpDrainDmgMod = 100% |
+ | | drownDmgMod = 100% |
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− | | behavior = Like a normal [[Fire Elemental]] but a bit stronger. |
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− | | |
+ | | healMod = 100%? |
+ | | sounds = {{Sound List|}} |
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⚫ | |||
+ | | implemented = 8.2 |
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− | | |
+ | | notes = Was introduced in the [[Updates/8.2|Summer Update 2008]]. It was summonable until July 9th. |
⚫ | |||
− | | |
+ | | behaviour = Like a normal [[Fire Elemental]] but a bit stronger. |
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⚫ | |||
⚫ | |||
+ | | loot = {{Loot Table |
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|{{Loot Item|0-125|Gold Coin}} |
|{{Loot Item|0-125|Gold Coin}} |
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|{{Loot Item|Glimmering Soil|semi-rare}} |
|{{Loot Item|Glimmering Soil|semi-rare}} |
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|{{Loot Item|Coal|rare}} |
|{{Loot Item|Coal|rare}} |
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}} |
}} |
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+ | | history = Blazing Fire Elementals were summonable for 700 [[mana]] for a few days after they were implemented, making it the most mana costing creature to summon. They weren't intended to be summonable, and therefore the patch in the morning from 9 July (there were 2 patches that day) fixed this. |
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}} |
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Revision as of 12:55, 28 April 2019
You see a blazing fire elemental
Notes
Was introduced in the Summer Update 2008. It was summonable until July 9th.
Abilities
Melee (0-100), Great Fireball on itself (100-150), Fire Explosion (65-200).
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
The Elemental Spheres Quest, Sorcerer's part - Fire Sphere.
Behaviour
Like a normal Fire Elemental but a bit stronger.
Strategy
Shoot from distance using Icicle Runes to kill it fast. For profit hunting Ice Strike is advised or luring a couple and using Avalanche Runes.
History
Blazing Fire Elementals were summonable for 700 mana for a few days after they were implemented, making it the most mana costing creature to summon. They weren't intended to be summonable, and therefore the patch in the morning from 9 July (there were 2 patches that day) fixed this.
Loot
- 0-125× Gold Coin
- Glimmering Soil (semi-rare)
- Fiery Heart (semi-rare)
- 0-3× Flaming Arrow (semi-rare)
- Coal (rare)