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| name = Black Knight
 
| name = Black Knight
 
| article = a
 
| article = a
| actualname = black knight
+
| actualname = Black Knight
| plural = black knights
+
| plural = Black Knights
| implemented = 7.1
 
 
| hp = 1800
 
| hp = 1800
 
| exp = 1600
 
| exp = 1600
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| primarytype = Outlaws
 
| primarytype = Outlaws
 
| spawntype = Regular, Unique, Unblockable
 
| spawntype = Regular, Unique, Unblockable
| isboss = no
+
| isboss = yes
| abilities = [[Melee]] (0-300), [[Distance Fighting|Spears]] (0-200)
+
| abilities = {{Ability List
  +
|{{Melee|0-300}}
| maxdmg = 500
 
  +
|{{Ability|Throws [[Spears]]|0-200|element=physical
  +
|scene={{Scene|spell=5sqmstrike|background=canvas|caster=Black Knight|look_direction=south|missile=Spear Missile|missile_direction=south-east|missile_distance=5/5}}}}
  +
}}
  +
| usedelements = Physical
  +
| maxdmg = {{Max Damage|physical=500}}
 
| pushable = No
 
| pushable = No
 
| pushobjects = Yes
 
| pushobjects = Yes
| walksthrough = Fire, Energy, Poison
 
 
| walksaround = None
 
| walksaround = None
 
| walksthrough = Fire, Energy, Poison
 
| paraimmune = yes
 
| paraimmune = yes
 
| senseinvis = yes
 
| senseinvis = yes
 
| physicalDmgMod = 90%
 
| physicalDmgMod = 90%
| holyDmgMod = 108%>?
+
| earthDmgMod = 0%
| deathDmgMod = 80%
 
 
| fireDmgMod = 5%
 
| fireDmgMod = 5%
 
| deathDmgMod = 80%
 
| energyDmgMod = 20%
 
| energyDmgMod = 20%
  +
| holyDmgMod = 108%>?
 
| iceDmgMod = 0%
 
| iceDmgMod = 0%
| earthDmgMod = 0%
 
| drownDmgMod = 100%?
 
 
| hpDrainDmgMod = 100%?
 
| hpDrainDmgMod = 100%?
 
| drownDmgMod = 100%?
  +
| healMod = 100%?
 
| bestiaryname = blackknight
 
| bestiaryname = blackknight
 
| bestiarytext = The Black Knight is a deserted knight of the King's army. He lives deep in the swamps of Tibia and attacks every intruder of his sphere. Well-equipped, he is very strong in close combat and uses his spear for distance fighting.
 
| bestiarytext = The Black Knight is a deserted knight of the King's army. He lives deep in the swamps of Tibia and attacks every intruder of his sphere. Well-equipped, he is very strong in close combat and uses his spear for distance fighting.
 
| sounds = {{Sound List|NO PRISONERS!|By Bolg's blood!|You're no match for me!|NO MERCY!|MINE!}}
 
| sounds = {{Sound List|NO PRISONERS!|By Bolg's blood!|You're no match for me!|NO MERCY!|MINE!}}
 
| implemented = 5.0
  +
| race_id = 46
 
| notes = He is a member of the [[TBI]] who turned the other way. "Commander of the [[Royal Army]], assumed dead in the collapse of his unfinished home." <!--<--- SOURCE FOR THAT (Isn't he TBI field agent)?--> [[Spawn]] cannot be blocked.
 
| notes = He is a member of the [[TBI]] who turned the other way. "Commander of the [[Royal Army]], assumed dead in the collapse of his unfinished home." <!--<--- SOURCE FOR THAT (Isn't he TBI field agent)?--> [[Spawn]] cannot be blocked.
 
| behaviour = The Black Knight fights with [[Melee]] and throws [[Spear]]s when the enemy tries to escape.
 
| behaviour = The Black Knight fights with [[Melee]] and throws [[Spear]]s when the enemy tries to escape.
 
| runsat = 0
 
| runsat = 0
 
| speed = ?
| location = Only in [[Black Knight's Villa]] beneath the [[Green Claw Swamp]] (north-west of [[Venore]], {{Mapper Coords|128.58|124.214|7|2|text=here}}). You need to be over [[level]] 50 to enter.
 
 
| strategy = For [[Druid]]s and [[Sorcerers]] this is a very hard creature to hunt, forget your [[Icicle (Rune)|Icicle]] and your [[Stalagmite]] runes here, since he is immune to [[Earth Damage|Earth]] and [[Ice Damage]]. Since he's resistant to all other elements, the best you can do is to use [[Explosion]]s or [[Physical Strike]]s.<br />
 
| strategy = For [[Druid]]s and [[Sorcerers]] this is a very hard creature to hunt, forget your [[Icicle (Rune)|Icicle]] and your [[Stalagmite]] runes here, since he is immune to [[Earth Damage|Earth]] and [[Ice Damage]]. Since he's resistant to all other elements, the best you can do is to use [[Explosion]]s or [[Physical Strike]]s.<br />
   
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Not a good creature to do a fast hunt on since he takes quite some time to [[respawn]] (around 10 minutes with regards to the [[Respawn|server state]]).
 
Not a good creature to do a fast hunt on since he takes quite some time to [[respawn]] (around 10 minutes with regards to the [[Respawn|server state]]).
 
It is possible for a [[Paladin]] to solo this creature at level 50. It is reccomended that you take either [[Royal Spear]]s or [[Enchanted Spear]]s and a good [[Shields|shield]], though you should kill the [[Bonelord]]s first to avoid mana drain. If you can, also kill the [[Scorpion]]s too. This will dramatically increase your chances of succeeding.
 
It is possible for a [[Paladin]] to solo this creature at level 50. It is reccomended that you take either [[Royal Spear]]s or [[Enchanted Spear]]s and a good [[Shields|shield]], though you should kill the [[Bonelord]]s first to avoid mana drain. If you can, also kill the [[Scorpion]]s too. This will dramatically increase your chances of succeeding.
 
| location = Only in [[Black Knight's Villa]] beneath the [[Green Claw Swamp]] (north-west of [[Venore]], {{Mapper Coords|128.58|124.214|7|2|text=here}}). You need to be over [[level]] 50 to enter.
 
| loot = {{Loot Table
 
| loot = {{Loot Table
 
|{{Loot Item|0-136|Gold Coin}}
 
|{{Loot Item|0-136|Gold Coin}}
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|{{Loot Item|Boots of Haste|very rare}}
 
|{{Loot Item|Boots of Haste|very rare}}
 
}}
 
}}
  +
| history = Although the sprites for black knight were implemented on [[Updates/5.0|Update 5.0]], its spawn was probably added to the game with [[Updates/6.2|Update 6.2]] when [[Green Claw Swamp]] was revamped.
  +
| bosstiaryclass = Bane
 
}}
 
}}

Latest revision as of 16:25, 17 August 2022

latest?cb=20180206145413&path-prefix=en&format=original
You see a Black Knight
  • NO PRISONERS!
  • By Bolg's blood!
  • You're no match for me!
  • NO MERCY!
  • MINE!

Notes

The Black Knight is a deserted knight of the King's army. He lives deep in the swamps of Tibia and attacks every intruder of his sphere. Well-equipped, he is very strong in close combat and uses his spear for distance fighting.

He is a member of the TBI who turned the other way. "Commander of the Royal Army, assumed dead in the collapse of his unfinished home." Spawn cannot be blocked.

Abilities

Physical Damage Melee (0-300)
⁠,
Physical Damage Throws Spears (0-200)
Black Knight
latest?cb=20180206145413&path-prefix=en
Poof_Effect.gif
latest?cb=20180830143652&path-prefix=en&frame=4
Target_Dummy_(Object).gif
Poof_Effect.gif
.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
90%
Death Cursed Icon Big
80%
Holy Dazzled Icon Big
108%>?
Ice Freezing Icon Big
0%
Fire Burning Icon Big
5%
Energy Electrified Icon Big
20%
Earth Poisoned Icon Big
0%

Location

Only in Black Knight's Villa beneath the Green Claw Swamp (north-west of Venore, here). You need to be over level 50 to enter.

Behaviour

The Black Knight fights with Melee and throws Spears when the enemy tries to escape. A Black Knight never retreats.

Strategy

For Druids and Sorcerers this is a very hard creature to hunt, forget your Icicle and your Stalagmite runes here, since he is immune to Earth and Ice Damage. Since he's resistant to all other elements, the best you can do is to use Explosions or Physical Strikes.

A basic strategy consists of the Knight blocking the Black Knight and Challenges it whenever it retargets, while the Druid/Sorcerer uses the above. But the most efficient duo-strategy to kill it faster would be a Knight blocking while a Paladin uses Divine Missiles. Not a good creature to do a fast hunt on since he takes quite some time to respawn (around 10 minutes with regards to the server state). It is possible for a Paladin to solo this creature at level 50. It is reccomended that you take either Royal Spears or Enchanted Spears and a good shield, though you should kill the Bonelords first to avoid mana drain. If you can, also kill the Scorpions too. This will dramatically increase your chances of succeeding.

History

Although the sprites for black knight were implemented on Update 5.0, its spawn was probably added to the game with Update 6.2 when Green Claw Swamp was revamped.