FANDOM


(Same standard for all sounds)
m
Line 25: Line 25:
 
| notes = He is a member of TBI who turned the other way. "Commander of the [[Royal Army]], assumed dead in the collapse of his unfinished home." <!--<--- SOURCE FOR THAT (Isn't he TBI field agent)?-->
 
| notes = He is a member of TBI who turned the other way. "Commander of the [[Royal Army]], assumed dead in the collapse of his unfinished home." <!--<--- SOURCE FOR THAT (Isn't he TBI field agent)?-->
 
| location = Only in [[Black Knight's Villa]] beneath the [[Green Claw Swamp]] (northwest of [[Venore]]). You need to be over [[level]] 50 to enter.
 
| location = Only in [[Black Knight's Villa]] beneath the [[Green Claw Swamp]] (northwest of [[Venore]]). You need to be over [[level]] 50 to enter.
| strategy = [[File:Black knight hunt (sor and pally)2.jpg|thumb|282px|sorcerer and paladin VS black knight]]
+
| strategy = [[Image:BlackKnight.jpg|thumb|right|250px|Vixon Elnosta and Celdreth Exencia, a blocker/paladin duo, vs. the Black Knight]]
 
Very hard creature to hunt, forget your [[Icicle (Rune)|Icicle]] and your [[Stalagmite]] runes here, since he is immune to [[Earth Damage|Earth]] and [[Ice Damage]]. Since they are resistant to all other elements, all you can do is hit it with whichever attack you have, or use [[Explosion]]s. It is not recommended to enchant your weapon to a hunt, since it isn't really necessary. A basic strategy consists of the [[Knight]] blocking the '''Black Knight''' and [[Challenge]]s it whenever it retargets, while the [[Druid]]/[[Sorcerer]] uses [[Death Strike]]s.<br>
 
Very hard creature to hunt, forget your [[Icicle (Rune)|Icicle]] and your [[Stalagmite]] runes here, since he is immune to [[Earth Damage|Earth]] and [[Ice Damage]]. Since they are resistant to all other elements, all you can do is hit it with whichever attack you have, or use [[Explosion]]s. It is not recommended to enchant your weapon to a hunt, since it isn't really necessary. A basic strategy consists of the [[Knight]] blocking the '''Black Knight''' and [[Challenge]]s it whenever it retargets, while the [[Druid]]/[[Sorcerer]] uses [[Death Strike]]s.<br>
 
The most efficient duo-strategy to kill it faster would be a [[Knight]] blocking him while a [[Paladin]] uses [[Divine Missile]]s.
 
The most efficient duo-strategy to kill it faster would be a [[Knight]] blocking him while a [[Paladin]] uses [[Divine Missile]]s.

Revision as of 15:44, September 12, 2009

Properties

Property Value
Combat Properties
Health Health Icon 1800
Experience Experience Icon 1600
Est. Max Dmg 500
Summon (not possible)
Convince (not possible)
General Properties
Name Black Knight
Classification Outlaws
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 80%
Earth 0%
Fire 5%
Death 80%
Energy 20%
Holy 108% or more
Ice 0%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version Unknown.
Status Active
Help
Black Knight
You see Black Knight.
"No prisoners!"; "By bolg's blood"; "You're no match for me!"; "NO MERCY!"; "MINE!".

Notes

He is a member of TBI who turned the other way. "Commander of the Royal Army, assumed dead in the collapse of his unfinished home."

Abilities

Melee (0-300), Spears (0-200)

Damage Taken From Elements

  • Physical
    -20%
  • Holy
    +8%
  • Death
    -20%
  • Fire
    -95%
  • Energy
    -80%
  • Ice
    -100%
  • Earth
    -100%

Location

Only in Black Knight's Villa beneath the Green Claw Swamp (northwest of Venore). You need to be over level 50 to enter.

Behaviour

Strategy

File:BlackKnight.jpg

Very hard creature to hunt, forget your Icicle and your Stalagmite runes here, since he is immune to Earth and Ice Damage. Since they are resistant to all other elements, all you can do is hit it with whichever attack you have, or use Explosions. It is not recommended to enchant your weapon to a hunt, since it isn't really necessary. A basic strategy consists of the Knight blocking the Black Knight and Challenges it whenever it retargets, while the Druid/Sorcerer uses Death Strikes.
The most efficient duo-strategy to kill it faster would be a Knight blocking him while a Paladin uses Divine Missiles. Not a good creature to do a fast hunt since it takes a really long time to respawn.

Community content is available under CC-BY-SA unless otherwise noted.