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| summon = -- |
| summon = -- |
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| convince = -- |
| convince = -- |
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+ | | isboss = no |
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+ | | creatureclass = Humans |
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+ | | primarytype = Outlaws |
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| abilities = [[Melee]] (0-300), [[Distance Fighting|Spears]] (0-200) |
| abilities = [[Melee]] (0-300), [[Distance Fighting|Spears]] (0-200) |
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| maxdmg = 500 |
| maxdmg = 500 |
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| loot = 0-124 [[gp]], 0-3 [[Spear]]s, [[Dark Armor]], [[Battle Hammer]], [[Dark Helmet]], [[Halberd]], [[Plate Armor]], [[Double Axe]], [[Rope]], [[Brown Bread]], [[Brass Legs]], [[Steel Helmet]], [[Two-Handed Sword]], [[Piggy Bank]] (rare), [[Ruby Necklace]] (rare), [[Warrior Helmet]] (rare), [[Knight Axe]] (rare), [[Knight Armor]] (rare), [[Knight Legs]] (rare), [[Dragon Lance]] (very rare), [[Boots of Haste]] (very rare). |
| loot = 0-124 [[gp]], 0-3 [[Spear]]s, [[Dark Armor]], [[Battle Hammer]], [[Dark Helmet]], [[Halberd]], [[Plate Armor]], [[Double Axe]], [[Rope]], [[Brown Bread]], [[Brass Legs]], [[Steel Helmet]], [[Two-Handed Sword]], [[Piggy Bank]] (rare), [[Ruby Necklace]] (rare), [[Warrior Helmet]] (rare), [[Knight Axe]] (rare), [[Knight Armor]] (rare), [[Knight Legs]] (rare), [[Dragon Lance]] (very rare), [[Boots of Haste]] (very rare). |
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|}} |
|}} |
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− | <noinclude>{{Outlaws}}{{Creature Types}}</noinclude> |
Revision as of 10:27, 14 June 2007
You see Black Knight
"No prisoners!"; "By bolg's blood"; "You're no match for me!"; "NO MERCY!"; "MINE!"
Notes
Commander of the Royal Army, assumed dead in the collapse of his unfinished home.
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
Only in Black Knight's Villa beneath the Green Claw Swamp (northwest of Venore). You need to be over level 50 to enter.
Strategy
To kill this powerful creature, you need a Knight to block and one or more Paladins / Mages shooting bolts and SDs. Level 80+ Mages can easily solo them using exori mort. There isn't enough room to run them. He has a slow spawn time (5 - 20 minutes depending on the numbers of players online). Summoning doesn't work for mages when in a group hunting bks. They are immune to energy, so hmms are useless. Explosions and SDs are the most effective to kill them. Explosions are not that wise in PVP worlds as they risk damaging the blocker. Burst Arrows are also an option as they cause physical damage. A good duo-hunt strategy: A Druid (with heal friend spell) can use exori mort to kill it (from level 50) with a knight blocker. The knight should trap the Black Knight between the portal and use the challenge spell whenever it retargets. The fire fields around the teleporter could be removed to take down the damage (optional but recommended). It is also possible to hunt with a knight blocking the monster and a paladin shooting bolts near the teleport. Not a good creature to do a fast hunt since it takes a really long time to respawn.Loot
0-124 gp, 0-3 Spears, Dark Armor, Battle Hammer, Dark Helmet, Halberd, Plate Armor, Double Axe, Rope, Brown Bread, Brass Legs, Steel Helmet, Two-Handed Sword, Piggy Bank (rare), Ruby Necklace (rare), Warrior Helmet (rare), Knight Axe (rare), Knight Armor (rare), Knight Legs (rare), Dragon Lance (very rare), Boots of Haste (very rare).