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m ([bot] setting healMod to 100% for all creatures in Bestiary.)
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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Behemoth
+
| name = Behemoth
| article = a
+
| article = a
| actualname = behemoth
+
| actualname = behemoth
| plural = behemoths
+
| plural = behemoths
| implemented = 6.4
+
| hp = 4000
| hp = 4000
+
| exp = 2500
| exp = 2500
+
| armor = 50
| summon = --
+
| summon = --
| convince = --
+
| convince = --
| illusionable = no
+
| illusionable = no
| creatureclass = Humanoids
+
| creatureclass = Humanoids
| primarytype = Giants
+
| primarytype = Giants
| isboss = no
+
| bestiaryclass = Giant
  +
| bestiarylevel = Medium
| abilities = [[Melee]] (0-455), [[Distance Fighting]] ([[Stone (Medium)|Boulder]] 0-200 physical damage), [[Haste]].
 
| maxdmg = 635
+
| occurrence = Common
  +
| spawntype = Regular, Unblockable
| walksthrough = Fire, Poison
 
 
| isboss = no
| ignoresfields = Energy
 
 
| abilities = [[Melee]] (0-455), [[Distance Fighting]] ([[Stone (Medium)|Boulder]] 0-200 physical damage), [[Haste]].
| pushable = No
 
| pushobjects = Yes
+
| maxdmg = 635
  +
| pushable = No
 
  +
| pushobjects = Yes
| immunities = [[Invisibility]], [[Paralysis]]
 
  +
| walksaround = Energy
| physicalDmgMod = 90%
 
 
| walksthrough = Fire, Poison
| holyDmgMod = 70%
 
| deathDmgMod = 105%
+
| paraimmune = yes
| fireDmgMod = 70%
+
| senseinvis = yes
| energyDmgMod = 90%
+
| physicalDmgMod = 90%
| iceDmgMod = 110%
+
| earthDmgMod = 20%
| earthDmgMod = 20%
+
| fireDmgMod = 70%
| drownDmgMod = 100%?
+
| deathDmgMod = 105%
| hpDrainDmgMod = 100%?
+
| energyDmgMod = 90%
 
| holyDmgMod = 70%
 
  +
| iceDmgMod = 110%
| behavior = Behemoths attack their enemies and chase them with their great speed.
 
| runsat = 0
+
| hpDrainDmgMod = 100%?
  +
| drownDmgMod = 100%?
| sounds = "Crush the intruders!"; "You're so little!"; "Human flesh - delicious!".
 
  +
| healMod = 100%
| location = [[Cyclopolis]], deepest part of [[Tarpit Tomb]] after the flame, [[Forbidden Lands]], [[Vandura Mountain]], [[Deeper Banuta]] (single spawn, [http://tibia.wikia.com/wiki/Mapper?coords=127.220-127.89-14-2-1-1 here]), [[Serpentine Tower]] (unreachable), deep into the [[Formorgar Mines]], [[Arena and Zoo Quarter]], [[Demon Forge|The Dark Path]], [[Lower Spike]], [[Chyllfroest]].
 
  +
| bestiaryname = behemoth
| notes = When it's hasted it's able to outrun a level 130 player. So always be prepared to use [[Haste]] or [[Strong Haste]]. It can also be skinned in order to get [[Behemoth Fang]]s.
 
  +
| bestiarytext = Behemoths are giant monsters that live in the ancient town deep below Edron. They look a bit like cross-breeds of humans and bulls and even talk in human language, but nobody knows yet where they come from. Although they are of minor intelligence, they are very strong fighters and throw huge stones at their opponents.
 
| sounds = {{Sound List|Crush the intruders!|You're so little!|Human flesh - delicious!}}
  +
| implemented = 6.4
 
| notes = When it's hasted it's able to outrun a level 130 player. So always be prepared to use [[Haste]] or [[Strong Haste]]. It can also be skinned in order to get [[Behemoth Fang]]s.
   
 
{{JSpoiler|You may hunt 700 of these as a task of the [[Killing in the Name of... Quest]]. Upon completion of the task you will face [[Stonecracker]].}}
 
{{JSpoiler|You may hunt 700 of these as a task of the [[Killing in the Name of... Quest]]. Upon completion of the task you will face [[Stonecracker]].}}
 
| behaviour = Behemoths attack their enemies and chase them with their great speed.
 
  +
| runsat = 0
| strategy = A team of a [[Knight]] and a [[Druid]] at level 70 can hunt these with much profit and experience using the [[Ice Strike]] and [[Heal Friend]] spell. A [[Paladin]], lower [[level]] than 80 should have a [[blocking|blocker]] or hunt solo from [[level]] 85+ with 90+ [[distance]]. Hunting them is easy and usually there will be profit in [[Loot]].<br>
 
  +
| speed = 170
The [[Arena Quarter]] is a perfect place to try out your first behemoth. Casting a DoT spell such as [[Curse]], followed by going down again is a good idea since the behemoth does not heal. Frequently recasting such a spell when the damage is down to 10 per round can kill the behemoth in about 5-10 minutes without putting yourself in too much danger.
 
 
| strategy = A team of a [[Knight]] and a [[Druid]] at level 70 can hunt these with much profit and experience using the [[Ice Strike]] and [[Heal Friend]] spell. A [[Paladin]], lower [[level]] than 80 should have a [[blocking|blocker]] or hunt solo from [[level]] 85+ with 90+ [[distance]]. Hunting them is easy and usually there will be profit in [[Loot]].<br>
| loot = 0-199 [[gp]], 0-5 [[Platinum Coin]]s, 0-6 [[Meat]], [[Battle Stone]], [[Double Axe]], 0-5 [[Assassin Star]]s, 0-5 [[Small Amethyst]]s, [[Two Handed Sword]], [[Great Health Potion]], [[Dark Armor]] (semi-rare), [[Plate Armor]] (semi-rare), [[Crystal Necklace]] (semi-rare), [[Perfect Behemoth Fang]] (rare), [[Giant Sword]] (rare), [[Strange Symbol]] (rare), [[Big Bone]] (rare), [[Pick]] (rare), [[Behemoth Claw]] (very rare), [[Steel Boots]] (very rare), [[Behemoth Trophy]] (very rare), [[Amphora]] (very rare), [[Crowbar]] (very rare), [[Titan Axe]] (extremely rare), [[War Axe]] (extremely rare).
 
 
The [[Arena Quarter]] is a perfect place to try out your first behemoth. Casting a DoT spell such as [[Curse]], followed by going down again is a good idea since the behemoth does not heal. Frequently recasting such a spell when the damage is down to 10 per round can kill the behemoth in about 5-10 minutes without putting yourself in too much danger. Another good strategy for mages is to use energy walls on the ground, this strategy can turn quite profitable if executed properly.
|}}
 
 
| location = [[Cyclopolis]], deepest part of [[Tarpit Tomb]] after the flame, [[Forbidden Lands]], [[Vandura Mountain]], [[Deeper Banuta]] (single spawn, {{Mapper Coords|127.220|127.89|14|2|text=here}}), [[Serpentine Tower]] (unreachable), deep into the [[Formorgar Mines]], [[Arena and Zoo Quarter]], [[Demon Forge|The Dark Path]], [[Lower Spike]], [[Chyllfroest]], [[Medusa Tower]] and [[Underground Glooth Factory]] (west side).
  +
| loot = {{Loot Table
  +
|{{Loot Item|0-199|Gold Coin}}
  +
|{{Loot Item|0-5|Platinum Coin}}
  +
|{{Loot Item|0-6|Meat}}
  +
|{{Loot Item|Battle Stone}}
  +
|{{Loot Item|Double Axe}}
  +
|{{Loot Item|0-5|Assassin Star}}
  +
|{{Loot Item|0-5|Small Amethyst}}
  +
|{{Loot Item|Two Handed Sword}}
  +
|{{Loot Item|Great Health Potion|semi-rare}}
  +
|{{Loot Item|Dark Armor|semi-rare}}
  +
|{{Loot Item|Plate Armor|semi-rare}}
  +
|{{Loot Item|Crystal Necklace|semi-rare}}
  +
|{{Loot Item|Perfect Behemoth Fang|rare}}
  +
|{{Loot Item|Giant Sword|rare}}
  +
|{{Loot Item|Strange Symbol|rare}}
  +
|{{Loot Item|Big Bone|rare}}
  +
|{{Loot Item|Pick|rare}}
  +
|{{Loot Item|Behemoth Claw|rare}}
  +
|{{Loot Item|Steel Boots|very rare}}
  +
|{{Loot Item|Behemoth Trophy|very rare}}
  +
|{{Loot Item|Amphora|very rare}}
  +
|{{Loot Item|Crowbar|very rare}}
  +
|{{Loot Item|Titan Axe|very rare}}
  +
|{{Loot Item|War Axe|very rare}}
 
}}
  +
}}

Revision as of 09:08, 4 May 2019

latest?cb=20210420143709&path-prefix=en&format=original
You see a behemoth
  • Crush the intruders!
  • You're so little!
  • Human flesh - delicious!

Notes

Behemoths are giant monsters that live in the ancient town deep below Edron. They look a bit like cross-breeds of humans and bulls and even talk in human language, but nobody knows yet where they come from. Although they are of minor intelligence, they are very strong fighters and throw huge stones at their opponents.

When it's hasted it's able to outrun a level 130 player. So always be prepared to use Haste or Strong Haste. It can also be skinned in order to get Behemoth Fangs.

You may hunt 700 of these as a task of the Killing in the Name of... Quest. Upon completion of the task you will face Stonecracker.

Abilities

Melee (0-455), Distance Fighting (Boulder 0-200 physical damage), Haste.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
90%
Death Cursed Icon Big
105%
Holy Dazzled Icon Big
70%
Ice Freezing Icon Big
110%
Fire Burning Icon Big
70%
Energy Electrified Icon Big
90%
Earth Poisoned Icon Big
20%

Behaviour

Behemoths attack their enemies and chase them with their great speed. A behemoth never retreats.

Strategy

A team of a Knight and a Druid at level 70 can hunt these with much profit and experience using the Ice Strike and Heal Friend spell. A Paladin, lower level than 80 should have a blocker or hunt solo from level 85+ with 90+ distance. Hunting them is easy and usually there will be profit in Loot.
The Arena Quarter is a perfect place to try out your first behemoth. Casting a DoT spell such as Curse, followed by going down again is a good idea since the behemoth does not heal. Frequently recasting such a spell when the damage is down to 10 per round can kill the behemoth in about 5-10 minutes without putting yourself in too much danger. Another good strategy for mages is to use energy walls on the ground, this strategy can turn quite profitable if executed properly.

Loot

(Loot Statistics)