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m (Reverted edits by Giuzz to last version by Gabriellhm)
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{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
| name = Behemoth
 
| name = Behemoth
 
| hp = 4000
| hp = 400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
 
  +
| exp = 2500
| exp = 2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
 
 
| ratio = 0.625
 
| ratio = 0.625
 
| summon = --
 
| summon = --
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| secondarytype = Misc (Hybrids)
 
| secondarytype = Misc (Hybrids)
 
| abilities = [[Melee]] (0-455), [[Distance Fighting]] ([[Stone (Medium)|Boulder]] 0-200 physical damage), [[Haste]].
 
| abilities = [[Melee]] (0-455), [[Distance Fighting]] ([[Stone (Medium)|Boulder]] 0-200 physical damage), [[Haste]].
| maxdmg = 635354651313841344
+
| maxdmg = 635
 
| pushable = No
 
| pushable = No
 
| pushobjects = Yes
 
| pushobjects = Yes
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| strategy = A team of a [[Knight]] and a [[Druid]] at level 70 can hunt these with much profit and experience using the [[Ice Strike]] and [[Heal Friend]] spell. A [[Paladin]], lower [[level]] than 80 should have a [[blocking|blocker]] or hunt solo from [[level]] 85+ with 90+ [[distance]]. Hunting them is easy and usually there will be profit in [[Loot]].<br>
 
| strategy = A team of a [[Knight]] and a [[Druid]] at level 70 can hunt these with much profit and experience using the [[Ice Strike]] and [[Heal Friend]] spell. A [[Paladin]], lower [[level]] than 80 should have a [[blocking|blocker]] or hunt solo from [[level]] 85+ with 90+ [[distance]]. Hunting them is easy and usually there will be profit in [[Loot]].<br>
 
The [[Arena Quarter]] is a perfect place to try out your first behemoth. Casting a DoT spell such as [[Curse]], followed by going down again is a good idea since the behemoth does not heal. Frequently recasting such a spell when the damage is down to 10 per round can kill the behemoth in about 5-10 minutes without putting yourself in too much danger.
 
The [[Arena Quarter]] is a perfect place to try out your first behemoth. Casting a DoT spell such as [[Curse]], followed by going down again is a good idea since the behemoth does not heal. Frequently recasting such a spell when the damage is down to 10 per round can kill the behemoth in about 5-10 minutes without putting yourself in too much danger.
  +
| loot = 0-136 [[gp]], 0-4 [[Platinum Coins]], 0-2 [[Assassin Star]]s, [[Crowbar]], [[Double Axe]], 0-6 [[Meat]], [[Big Bone]] (semi-rare), [[Dark Armor]] (semi-rare), [[Pick]] (semi-rare), [[Amphora]] (semi-rare), [[Plate Armor]] (semi-rare), 0-2 [[Small Amethyst]]s (semi-rare), [[Two-Handed Sword]] (semi-rare), [[Battle Stone]] (rare), [[Behemoth Claw]] (rare), [[Giant Sword]] (rare), [[Great Health Potion]] (rare), [[Perfect Behemoth Fang]] (rare), [[Steel Boots]] (rare), [[Strange Symbol]] (rare), [[Behemoth Trophy]] (very rare), [[Crystal Necklace]] (rare), [[Titan Axe]] (very rare), [[War Axe]] (very rare).
| loot = doll of vitao
 
 
|}}
 
|}}

Revision as of 03:25, 27 July 2011

latest?cb=20210420143709&path-prefix=en&format=original
You see Behemoth
"Crush the intruders!"; "You're so little!"; "Human flesh - delicious!".

Notes

When it's hasted it's able to outrun a level 130 player. So always be prepared to use Haste or Strong Haste. It can also be skinned in order to get Behemoth Fangs.

Abilities

Melee (0-455), Distance Fighting (Boulder 0-200 physical damage), Haste.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
90%
Death Cursed Icon Big
105%
Holy Dazzled Icon Big
70%
Ice Freezing Icon Big
110%
Fire Burning Icon Big
70%
Energy Electrified Icon Big
90%
Earth Poisoned Icon Big
20%

Location

Cyclopolis, deepest part of Tarpit Tomb after the flame, Forbidden Lands, Vandura Mountain, Serpentine Tower (unreachable), deep into the Formorgar Mines, Arena and Zoo Quarter, The Dark Path.

Behaviour

A behemoth never retreats.

Strategy

A team of a Knight and a Druid at level 70 can hunt these with much profit and experience using the Ice Strike and Heal Friend spell. A Paladin, lower level than 80 should have a blocker or hunt solo from level 85+ with 90+ distance. Hunting them is easy and usually there will be profit in Loot.
The Arena Quarter is a perfect place to try out your first behemoth. Casting a DoT spell such as Curse, followed by going down again is a good idea since the behemoth does not heal. Frequently recasting such a spell when the damage is down to 10 per round can kill the behemoth in about 5-10 minutes without putting yourself in too much danger.

Loot

0-136 gp, 0-4 Platinum Coins, 0-2 Assassin Stars, Crowbar, Double Axe, 0-6 Meat, Big Bone (semi-rare), Dark Armor (semi-rare), Pick (semi-rare), Amphora (semi-rare), Plate Armor (semi-rare), 0-2 Small Amethysts (semi-rare), Two-Handed Sword (semi-rare), Battle Stone (rare), Behemoth Claw (rare), Giant Sword (rare), Great Health Potion (rare), Perfect Behemoth Fang (rare), Steel Boots (rare), Strange Symbol (rare), Behemoth Trophy (very rare), Crystal Necklace (rare), Titan Axe (very rare), War Axe (very rare).

(Loot Statistics)