Property Value
Combat Properties
Health Health Icon 2800
Experience Experience Icon 2200
Speed Haste Icon 150
Armor Armor Icon 30
Est. Max Dmg 1000
Summon (not possible)
Convince (not possible)
General Properties
Name Barkless Devotee
Classification Elves
Spawn Type Regular
Bestiary Properties
Class Humanoid
Difficulty Bestiary Level Medium
Occurrence Bestiary Occurrence Common
Charm Points 25 Charm Icon
Kills to Unlock 1000
Elemental Properties
Physical 100%
Earth 100%
Fire 90%
Death 85%
Energy 83%
Holy 100%
Ice 85%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around Energy
Walks through Poison
Other Properties
Version 11.40
July 25, 2017
Status Active
Barkless Devotee
You see a barkless devotee.


    Barkless devotees are the backbone of the Barkless. They feel rejected from the world and its inhabitants. All devotees strife to live a life of hardship and suffering, full of hope that the afterlife rewards those who embraced pain and misery.

    These monsters spawn with less than 100% hp, showing their masochistic natures.


    Melee (0-200), Glooth Spear (50-350, 3 sqm radius), Poison Ball on itself (Life Drain, 50-300, 4 sqm radius)), Green Sparkles Berserk (50-200))

    Damage Taken From Elements

    • Physical
    • Holy
    • Death
    • Fire
    • Energy
    • Ice
    • Earth


    Barkless Cult Trial Zone (below Ab'Dendriel)


    Fights in close combat. A barkless devotee never retreats.


    If you're lower than level 120 be careful, because they come in packs and can deal strong combos. Try not to face more than 2 or they will send you to temple. -Paladins and Mages lower than 120 should avoid getting close to the blocker that's recommended to use one at that level, since their spear hits a wide range around the target and is used very often. Fire Bombs and Walls can come in handy to keep them away. At level 130+ can solo these creatures 2 by 2, and at 150+ you could hunt them with no problem, but be careful not to get trapped, always carry fire runes for emergency or precaution. -Knights lower than level 130 should avoid to face more than 2 at a time. It's recommended level 150+ and skills 95/95 to hunt them without problems. Get some ultimate health potions with you and try to kill them fast using berserk and fierce berserk.


    (Loot Statistics)

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