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'''[[Knights]]''' should attack these on full attack, and target them first since they hit the hardest out of all [[Barbarians]]. |
'''[[Knights]]''' should attack these on full attack, and target them first since they hit the hardest out of all [[Barbarians]]. |
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− | | loot = 0-12+ [[gp]], 0-1 [[Ham]], [[Chain Armor]], [[Halberd]], [[Battle Axe]], [[Chain Helmet]], [[Beastslayer Axe]] (rare), [[Health Potion]] (rare), [[Fur Boots]] (rare), [[Red Piece of Cloth]] (very rare), [[Shard]] (very rare). |
+ | | loot = 0-12+ [[gp]], 0-1 [[Ham]], [[Chain Armor]], [[Halberd]], [[Battle Axe]], [[Chain Helmet]], [[Beastslayer Axe]] (rare), [[Health Potion]] (semi-rare), [[Fur Boots]] (rare), [[Red Piece of Cloth]] (very rare), [[Shard]] (very rare). |
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Revision as of 13:26, 13 March 2008
You see Barbarian Bloodwalker
"YAAAHEEE!"; "SLAUGHTER!"; "CARNAGE!".
Notes
New creature in the Summer update 2007, strongest barbarian of the tribe.
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Strategy
Mages of level 25~ and magic level 30~ can kill them running and with about 4/5 GFB or HMM charges. Use magic shield, because they hit hard.
Paladins with 65+ distance fighting should get rid of these first, since they run fast as an Orc Berserker and hit hardest than all Barbarians.
Knights should attack these on full attack, and target them first since they hit the hardest out of all Barbarians.
Loot
0-12+ gp, 0-1 Ham, Chain Armor, Halberd, Battle Axe, Chain Helmet, Beastslayer Axe (rare), Health Potion (semi-rare), Fur Boots (rare), Red Piece of Cloth (very rare), Shard (very rare).