FANDOM


Warning Icon Red

This article or section is about an event NPC, creature, item, object, outfit or location.

The information about this NPC, creature, item, object, outfit or location is only relevant during a certain event or quest, e.g. only during Christmas.

Do not remove the information on this page because you can't find the NPC/creature/item/object/outfit/location.

discuss

Properties

Property Value
Combat Properties
Health Health Icon 500
Experience Experience Icon 450
Speed Haste Icon 170
Armor Armor Icon 35
Elements Poison
Physical
Est. Max Dmg 125+
Summon (not possible)
Convince ? mana
General Properties
Name Baleful Bunny
Classification Glires
Spawn Type Regular
Illusionable
Pushable ?
Pushes
Bestiary Properties
Class Mammal
Difficulty Bestiary Level Medium
Occurrence Bestiary Occurrence Rare
Charm Points 25 Charm Icon
Kills to Unlock 1000
Elemental Properties
Physical 100%
Earth 95%
Fire 100%
Death 100%
Energy 95%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Runs at 15
Walks around
Walks through Energy
Poison
Other Properties
Version 12.02
December 11, 2018
(most recent)
Status Event
Help
Baleful Bunny
You see a baleful bunny.
  • Borborygmus... borborygmus...

Notes

They have a more cheerful relative, the Bonny Bunny.

Abilities

Melee (0-58+), Poison area attack (0-125+).

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    +0%
  • Energy
    -5%
  • Ice
    +0%
  • Earth
    -5%

Location

Percht Island

Behaviour

Fights in close combat. A baleful bunny will retreat at 15 (3%, deep red) health.

Strategy

Unknown

Loot

(Loot Statistics)