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Augments are temporary modifications to spells a character has already learned. They were first introduced with the Winter Update 2022 and made available through the Wheel of Destiny. Later, the first items having augments were implemented with the Summer Update 2023 through the Sanguine Set weapons, with the bonuses provided by equipments stacking with the ones from the Wheel of Destiny.

For augments that increase damage or healing, it was confirmed on May 17, 2024 that the bonus is applied only on the respective base damage/healing of the affected spell.

Types of Augments[]

There are six different types of Augments currently available:

  • Impact: Increases damage or healing of a spell by a certain percentage, but exact values are not disclosed by CipSoft.
    • The first equipment to have it were the Sanguine Set weapons, with Strong and Powerful impacts providing approximately half and the same as the Wheel of Destiny's augments,[1] respectively. It is assumed that the same is true for other equipment released after Summer Update 2023.
  • Critical extra damage: Increases the critical extra damage of a spell. If a character would not have any critical hit chance this augment would grant it to the specific spell.
  • Chain: Increases the amount of chains for chainspells.
  • Cooldown: Reduces the cooldown of a spell.
  • Life leech: Grants the spell additional Life Leech.
  • Mana leech: Grants the spell additional Mana Leech.

Items with Augments[]

Weapons[]

Weapon Lvl Atk Def Def Mod. Hands Resist. Imb. Slots Class. Weight Attributes Dropped By
20 23Physical Damage 14 0 Two 1 1 18.00 fist fighting +1
Augments: Greater Tiger Clash -> +8% base damage
  • This item is not dropped by any creatures.
0 17Physical Damage 12 0 Two 0 1 21.00 fist fighting +1
Augments: Swift Jab -> +10% critical extra damage
  • This item is not dropped by any creatures.
50 33Physical Damage 15 0 Two 1 1 29.00 fist fighting +1
Augments: Greater Tiger Clash -> +12% base damage
  • This item is not dropped by any creatures.
100 40Physical Damage 16 0 Two 1 1 59.00 fist fighting +1
Augments: Greater Tiger Clash -> +16% base damage
  • This item is not dropped by any creatures.

Body Equipment[]

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
15 43.00 magic level +3, energy magic level +1
Augments: Energy Wave -> +5% life leech
ice +12%, fire -6% 1 4 300 sorcerers
52.00 shielding +2, faster regeneration, life leech +2%
Augments: Wound Cleansing -> +16.5% base healing
physical +3%, fire +5% 1 200 knights
15.00 Magic Level +3, Fire Magic Level +1, Magic Shield Capacity +150 and 3%
Augments: Ultimate Flame Strike -> +33% Base Damage
physical +2%, energy +5% 1 200 sorcerers
4 10.00 mantra +4, fist fighting +1
Augments: Chained Penance -> +6% base damage
1 1 70 monks
  • This item is not dropped by any creatures.
17.00 magic level +3, healing magic level +1, Magic Shield Capacity +150 and 3%
Augments: Ultimate Ice Strike -> +33% Base Damage
physical +2%, fire +5% 1 200 druids
18 152.00 sword fighting +3, axe fighting +3, club fighting +3
Augments: Front Sweep -> +4% life leech
physical +8% 2 4 300 knights
6 19.00 mantra +10, fist fighting +2, magic level +1
Augments: Flurry of Blows -> +3% mana leech
physical +2%, death +6% 2 4 300 monks
8 15.00 magic level +2, healing magic level +1
Augments: Terra Wave -> +2% mana leech
physical +2%, death +5% 2 4 300 druids
8 16.00 magic level +2
Augments: Energy Wave -> +4% mana leech
physical +2%, death +6% 2 4 300 sorcerers
10 36.00 distance fighting +2
Augments: Strong Ethereal Spear -> +3% mana leech
physical +3%, death +6% 2 4 300 paladins
4 21.00 mantra +4, fist fighting +1
Augments: Double Jab -> +12% base damage
earth +3% 1 40 monks
  • This item is not dropped by any creatures.
10 24.00 sword fighting +2, axe fighting +2, club fighting +2
Augments: Front Sweep -> +3% mana leech
physical +3%, death +6% 2 4 300 knights
10 29.00 mantra +16, fist fighting +4, magic level +1
Augments: Flurry of Blows -> +3% life leech
earth +10%, energy -5% 2 4 300 monks
7 106.00 mantra +13, fist fighting +3
Augments: Greater Flurry of Blows -> +8% critical extra damage
1 2 125 monks
  • This item is not dropped by any creatures.
15 38.00 magic level +3, earth magic level +1
Augments: Terra Wave -> +3% life leech
fire +12%, ice -6% 1 4 300 druids
16 39.00 energy magic level +6, fire magic level +3
Augments: Ultimate Energy Strike -> +14% critical extra damage, Ultimate Energy Strike -> +5% critical hit chance
earth +8% 1 4 270 sorcerers
  • This item is not dropped by any creatures.
8 11.50 magic level +2
Augments: Ultimate Terra Strike -> +33% base damage
death +4% 4 270 druids
  • This item is not dropped by any creatures.
16 42.00 earth magic level +6, healing magic level +3
Augments: Ultimate Terra Strike -> +14% critical extra damage, Ultimate Terra Strike -> +5% critical hit chance
ice +8% 1 4 270 druids
  • This item is not dropped by any creatures.
2 11.00 magic level +1
Augments: Ultimate Energy Strike -> +33% base damage
death +3% 4 270 sorcerers
  • This item is not dropped by any creatures.
5 11.50 mantra +6, fist fighting +2
Augments: Greater Tiger Clash -> +2.5% critical hit chance, Greater Tiger Clash -> +10% critical extra damage
death +4% 4 230 monks
  • This item is not dropped by any creatures.
3 12.50 speed +15
Augments: Brutal Strike-> +33% base damage
physical +5%, earth +5% 1 4 270 knights
9 11.50 distance fighting +2
Augments: Etheral Spear -> +40% base damage, Ethereal Spear -> +8% critical extra damage
physical +4%, death +4% 4 270 paladins
  • This item is not dropped by any creatures.
22 148.00 sword fighting +3, club fighting +3, axe fighting +3
Augments: Brutal Strike -> -2s cooldown, Brutal Strike -> +10% critical extra damage
physical +4% 2 4 270 knights
  • This item is not dropped by any creatures.
62.00 sword fighting +2, axe fighting +2, club fighting +2
Augments: Berserk -> +1% critical hit chance
physical +5%, ice +12% 1 350 knights
  • This item is not dropped by any creatures.
8 24.00 mantra +15, fist fighting +3, magic level +1
Augments: Forceful Uppercut -> -15s cooldown
ice +4% 1 1 150 monks
  • This item is not dropped by any creatures.
3 19.00 speed +10, magic level +2, death magic level +1
Augments: Avatar of Storm -> -900s cooldown, Hell's Core -> +8% critical extra damage, Energy Wave -> +8% critical extra damage
physical +2%, ice +8% 1 4 500 sorcerers
  • This item is not dropped by any creatures.
3 17.00 speed +10, magic level +2, healing magic level +1
Augments: Avatar of Nature -> -900s cooldown, Eternal Winter -> +8% critical extra damage, Terra Wave -> +8% critical extra damage
physical +2%, fire +8% 1 4 500 druids
  • This item is not dropped by any creatures.
11 32.00 distance fighting +4, holy magic level +1
Augments: Avatar of Light -> -900s cooldown, Divine Caldera -> 8% critical extra damage
physical +7%, energy +9% 4 500 paladins
  • This item is not dropped by any creatures.
12 38.00 sword fighting +4, axe fighting +4, club fighting +4
Augments: Avatar of Steel -> -900s cooldown, Fierce Berserk -> +8% critical extra damage
physical +9%, death +6% 4 500 knights
  • This item is not dropped by any creatures.
6 35.00 mantra +10, fist fighting +4, magic level +2
Augments: Avatar of Balance -> -900s cooldown, Chained Penance -> +8% critical extra damage
physical +4%, energy +8% 4 500 monks
  • This item is not dropped by any creatures.
2 14.00 magic level +1, earth magic level +1
Augments: Terra Wave -> +6.5% critical extra damage
energy +8% 1 4 350 druids
  • This item is not dropped by any creatures.
2 14.00 fist fighting +2
Augments: Spiritual Outburst -> +8% critical extra damage
physical +2%, death +3% 1 4 350 monks
  • This item is not dropped by any creatures.
8 14.00 magic level +2, fire magic level +2
Augments: Great Fire Wave -> +6.5% critical extra damage
physical +2%, energy +6% 2 4 350 sorcerers
  • This item is not dropped by any creatures.
10 11.50 sword fighting +3, club fighting +3, axe fighting +3, shielding +2
Augments: Berserk -> +10% critical extra damage
physical +7%, fire +7% 4 350 knights
  • This item is not dropped by any creatures.
17 130.00 distance fighting +3, shielding +3
Augments: Divine Grenade -> +1% critical hit chance
physical +3%, ice +8% 2 4 350 paladins
  • This item is not dropped by any creatures.
10 80.00 mantra +17, fist fighting +4
Augments: Spiritual Outburst -> +1% critical hit chance
physical +4% 2 4 350 monks
  • This item is not dropped by any creatures.
20.00 magic level +5
Augments: Terra Wave -> +1% critical hit chance
physical +2%, death +5% 1 350 druids
  • This item is not dropped by any creatures.
62.00
Augments: Berserk -> +1% critical hit chance
physical +5%, ice +10% 1 350 knights
  • This item is not dropped by any creatures.
2 17.00 distance fighting +1, speed +10
Augments: Divine Grenade -> +8% critical extra damage
physical +2%, energy +5% 1 4 350 paladins
  • This item is not dropped by any creatures.
20.00 magic level +5
Augments: Great Fire Wave -> +1% critical hit chance
physical +2%, energy +6% 1 350 sorcerers
  • This item is not dropped by any creatures.
2 15.00 distance fighting +1, speed +15
Augments: Divine Missile -> +5% critical extra damage
fire +5% 1 4 250 paladins
8 35.00 distance fighting +2
Augments: Divine Missile -> +13% Base Damage
physical +3%, energy +6% 2 4 250 paladins
16 142.00 shielding +3
Augments: Intense Wound Cleansing -> -120s cooldown
physical +8% 2 4 250 knights
15 44.00 magic level +4
Augments: Wrath of Nature -> +8% Base Damage
death +5% 1 4 250 druids
9 51.00 sword fighting +2, axe fighting +2, club fighting +2
Augments: Intense Wound Cleansing -> +50% Base Healing
physical +4%, energy +2% 4 250 knights
8 34.00 magic level +2
Augments: Great Energy Beam -> +7% Base Damage, Great Death Beam -> +7% Base Damage
fire +6% 4 250 sorcerers
8 21.00 magic level +2
Augments: Wrath of Nature -> +5% Critical Extra Damage
death +3% 2 4 250 druids
9 128.00 mantra +15, fist fighting +4
Augments: Spirit Mend -> +8% base healing
physical +2%, energy +5% 2 4 250 monks
  • This item is not dropped by any creatures.
2 9.00 magic level +1
Augments: Great Energy Beam -> +5% critical extra damage, Great Death Beam -> +5% critical extra damage
ice +6% 1 4 250 sorcerers
17 135.00 distance fighting +3, holy magic level +1
Augments: Strong Ethereal Spear -> +4% life leech
energy +10%, earth -5% 2 4 300 paladins
7 110.00 mantra +11, fist fighting +1
Augments: Mystic Repulse -> +10% critical extra damage
2 50 monks

References[]