TibiaWiki
(Automatically converting to new layout: Loot Table)
m ([bot] setting healMod to 100% for all creatures in Bestiary.)
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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Askarak Prince
+
| name = Askarak Prince
| article = an
+
| article = an
| actualname = askarak prince
+
| actualname = askarak prince
| plural = askarak princes
+
| plural = askarak princes
| hp = 2600
+
| hp = 2600
| exp = 1700
+
| exp = 1700
| summon = --
+
| armor = 45
| convince = --
+
| summon = --
| illusionable = no
+
| convince = --
 
| illusionable = no
| creatureclass = Arak Demons
 
| primarytype = Askarak Demons
+
| creatureclass = Arak Demons
  +
| primarytype = Askarak Demons
| isboss = no
 
| isarenaboss = no
+
| bestiaryclass = Demon
  +
| bestiarylevel = Medium
| abilities = [[Melee]] (0-350+), [[Poison Bomb]] (70-250), [[Poison Wave]] (100-200).
 
| pushable = no
+
| occurrence = Rare
| pushobjects = yes
+
| spawntype = Regular, Event
| maxdmg = 800+
+
| isboss = no
  +
| isarenaboss = no
| immunities = [[Invisibility]], [[Paralysis]].
 
 
| abilities = [[Melee]] (0-350+), [[Self-Healing]] (50-150), [[Poison Beam]] (50-150), [[Poison Bomb]] (70-250), [[Poison Wave]] (100-200).
| physicalDmgMod = 100%?
 
| holyDmgMod = 100%?
+
| maxdmg = 800+
| deathDmgMod = 100%
+
| pushable = no
| fireDmgMod = 110%?
+
| pushobjects = yes
| energyDmgMod = 50%?
+
| walksaround = ?
| iceDmgMod = 50%?
+
| walksthrough = ?
| earthDmgMod = 0%
+
| paraimmune = yes
| drownDmgMod = 100%?
+
| senseinvis = yes
| hpDrainDmgMod = 100%?
+
| physicalDmgMod = 100%
| behaviour = Unknown.
+
| earthDmgMod = 0%
| implemented = 9.1
+
| fireDmgMod = 115%
| sounds =
+
| deathDmgMod = 105%
  +
| energyDmgMod = 30%
| notes = These creatures will only spawn when their side in on the winning hand in the Arak War.
 
| location = [[Demonwar Crypt]].
+
| holyDmgMod = 100%
| strategy = Unknown.
+
| iceDmgMod = 30%
  +
| hpDrainDmgMod = 100%?
| loot = {{Loot Table
 
  +
| drownDmgMod = 100%?
  +
| healMod = 100%
  +
| sounds = {{Sound List|DEATH TO THE SHABURAK!|GREEN WILL RULE!|ONLY WE ARE TRUE DEMONS!|RED IS MAD!|WE RULE!}}
  +
| implemented = 9.1
 
| notes = These creatures will only spawn when their side in on the winning hand in the [[Arak War]]. {{JSpoiler|Killing 100 of these will grant you the [[Askarak Nemesis]] [[achievement]].}}
  +
| behaviour = Unknown.
  +
| speed = 125
  +
| strategy = Unknown.
  +
| location = [[Demonwar Crypt]].
 
| loot = {{Loot Table
 
|{{Loot Item|0-186|Gold Coin}}
 
|{{Loot Item|0-186|Gold Coin}}
 
|{{Loot Item|0-4|Platinum Coin}}
 
|{{Loot Item|0-4|Platinum Coin}}
Line 48: Line 58:
 
|{{Loot Item|Giant Sword|very rare}}
 
|{{Loot Item|Giant Sword|very rare}}
 
}}
 
}}
  +
}}
}}<noinclude>
 
[[Category:Creatures Needing Strategy]]</noinclude>
 

Revision as of 09:02, 4 May 2019

latest?cb=20110701104155&path-prefix=en&format=original
You see an askarak prince
  • DEATH TO THE SHABURAK!
  • GREEN WILL RULE!
  • ONLY WE ARE TRUE DEMONS!
  • RED IS MAD!
  • WE RULE!

Notes

These creatures will only spawn when their side in on the winning hand in the Arak War. Killing 100 of these will grant you the Askarak Nemesis achievement.

Abilities

Melee (0-350+), Self-Healing (50-150), Poison Beam (50-150), Poison Bomb (70-250), Poison Wave (100-200).

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
105%
Holy Dazzled Icon Big
100%
Ice Freezing Icon Big
30%
Fire Burning Icon Big
115%
Energy Electrified Icon Big
30%
Earth Poisoned Icon Big
0%

Location

Demonwar Crypt.

Behaviour

Unknown.

Strategy

Unknown.