Below are the best armors by Vocation:
For Paladins level 400 and higher, the best armor is the Soulshell (Arm: 18, Distance Fighting +4, Protection Physical +3%, Fire +15%).
For Knights level 400 and higher, the best armor is the Spiritthorn Armor (Arm: 20, Sword Fighting +4, Axe Fighting +4, Club Fighting +4, 19 Damage Reflection, Protection Physical +13%).
For Sorcerers level 400 and higher, the best armor is the Soulmantle (Arm: 17, Magic Level +4, Protection Physical +4%).
For Druids level 400 and higher, the best armor is the Soulshroud (Arm: 17, Magic Level +4, Protection Death +10%).
For Monks level 400 and higher, the best armor is the Soulgarb (Arm: 11, Mantra: 17, Fist Fighting +4, Magic Level +2, Protection Physical +4%, Ice +8%).
For general use (Knights and Paladins) without level restrictions, the Magic Plate Armor (Arm: 17) remains the best all-around option.- For general use (rest of vocations) without level restrictions, the Demon armor (Arm: 16).
Lastly, for those on Rookgaard, the Chain Armor (Arm: 6) is the strongest available.
Armors[]
There are approximately 168 different types of Armors in Tibia.
| Item | Arm | Weight | Attributes | Resist. | Imb. Slots | Class. | Lvl | Vocation | Dropped By |
|---|---|---|---|---|---|---|---|---|---|
| 11 | 84.00 | 2 | 3 | ||||||
| 13 | 45.00 | distance fighting +3 | 2 | 4 | 60 | paladins | |||
| 15 | 43.00 | magic level +3, energy magic level +1 Augments: Energy Wave -> +5% life leech |
ice +12%, fire -6% | 1 | 4 | 300 | sorcerers | ||
| 0 | 25.00 |
| |||||||
| 16 | 44.00 | magic level +4 | earth +11%, fire -2% | 1 | 3 | 230 | druids | ||
| 10 | 35.00 | 1 | paladins | ||||||
| 11 | 22.00 | 2 | 2 |
| |||||
| 8 | 80.00 | 1 | |||||||
| 1 | 19.00 | ||||||||
| 12 | 75.00 | 2 | |||||||
| 5.00 | death +5% |
| |||||||
| 12 | 20.00 | magic level +1 | ice +5% | 2 | 80 | sorcerers and druids | |||
| 1 | 32.00 | 1 | |||||||
| 6 | 100.00 | 2 | 1 |
| |||||
| 0.40 |
| ||||||||
| 1 | 27.00 | 1 | |||||||
| 13 | 99.00 | 1 | 2 | knights and paladins | |||||
| 13 | 84.50 | ice +3%, energy -3% | 2 | 60 | knights and paladins |
| |||
| 10 | 120.00 | 1 | |||||||
| 11 | 29.00 | death +8%, holy -8% | 4 | 65 | sorcerers | ||||
| 18 | 152.00 | sword fighting +3, axe fighting +3, club fighting +3 Augments: Front Sweep -> +4% life leech |
physical +8% | 2 | 4 | 300 | knights | ||
| 16 | 28.00 | magic level +4 | fire +10%, earth -2% | 1 | 4 | 270 | sorcerers | ||
| 9 | 105.00 | mantra +15, fist fighting +4, magic level +1 | death +5% | 1 | 3 | 230 | monks | ||
| 16 | 80.00 | 2 | 2 |
| |||||
| 16 | 145.00 | distance fighting +3 | death +5% | 2 | 2 | 150 | paladins | ||
| 13 | 75.00 | death +10%, holy -10% | 2 | 75 | paladins | ||||
| 2 | 25.00 | 1 | |||||||
| 12 | 28.50 | fire +12%, ice -12% | 2 | 75 | sorcerers | ||||
| 15 | 114.00 | 1 | 2 | knights and paladins | |||||
| 12 | 25.00 | magic level +3 | energy +10% | 1 | 3 | 180 | sorcerers and druids | ||
| 10 | 130.00 | physical +5% | 2 | 3 |
| ||||
| 15 | 120.00 | axe fighting +2 | earth +5%, fire -5% | 4 | 100 | knights | |||
| 18 | 145.00 | sword fighting +4 | earth +8%, fire -8% | 2 | 200 | knights |
| ||
| 18 | 145.00 | axe fighting +4 | earth +8%, fire -8% | 2 | 200 | knights |
| ||
| 18 | 145.00 | club fighting +4 | earth +8%, fire -8% | 2 | 200 | knights |
| ||
| 15 | 55.00 | magic level +4 | earth +8%, fire -8% | 2 | 200 | sorcerers and druids |
| ||
| 18 | 145.00 | distance fighting +4 | earth +8%, fire -8% | 2 | 200 | paladins |
| ||
| 16 | 110.00 | physical +10% | 2 | 4 | 250 | knights | |||
| 15 | 120.00 | speed +10 | 2 | 2 | 100 | knights and paladins | |||
| 9 | 90.00 | 3 | 3 | ||||||
| 16 | 24.00 | distance fighting +4 | ice +11%, energy -3% | 1 | 3 | 220 | paladins | ||
| 9 | 75.00 | mantra +14, fist fighting +4 | energy +8%, earth -8% | 2 | 200 | monks |
| ||
| 7 | 25.50 | magic level +1 | 1 | sorcerers and druids |
| ||||
| 18 | 188.00 | shielding +4 | physical +12% | 2 | 4 | 300 | knights | ||
| 15 | 120.00 | sword fighting +2 | fire +5%, ice -5% | 2 | 100 | knights | |||
| 18 | 145.00 | sword fighting +4 | fire +8%, ice -8% | 2 | 200 | knights |
| ||
| 18 | 145.00 | axe fighting +4 | fire +8%, ice -8% | 2 | 200 | knights |
| ||
| 18 | 145.00 | club fighting +4 | fire +8%, ice -8% | 2 | 200 | knights |
| ||
| 15 | 55.00 | magic level +4 | fire +8%, ice -8% | 2 | 200 | sorcerers and druids |
| ||
| 18 | 145.00 | distance fighting +4 | fire +8%, ice -8% | 2 | 200 | paladins |
| ||
| 0 | 19.00 | ||||||||
| 9 | 21.00 | magic level +1 | 2 | sorcerers and druids |
| ||||
| 18 | 145.00 | sword fighting +4 | ice +8%, energy -8% | 2 | 200 | knights |
| ||
| 18 | 145.00 | axe fighting +4 | ice +8%, energy -8% | 2 | 200 | knights |
| ||
| 18 | 145.00 | club fighting +4 | ice +8%, energy -8% | 2 | 200 | knights |
| ||
| 15 | 55.00 | magic level +4 | ice +8%, energy -8% | 2 | 200 | sorcerers and druids |
| ||
| 18 | 145.00 | distance fighting +4 | ice +8%, energy -8% | 2 | 200 | paladins |
| ||
| 13 | 75.00 | ice +7%, energy -7% | 2 | 75 | paladins | ||||
| 11 | 49.00 | earth +5%, ice +5% | 2 | 50 | |||||
| 12 | 34.00 | magic level +2 | fire +5% | 4 | 130 | sorcerers and druids | |||
| 8 | 135.00 | mantra +12, fist fighting +1, magic level +1 | ice +7%, energy -7% | 4 | 75 | monks | |||
| 17 | 123.00 | distance fighting +2 | physical +3% | 2 | 3 | 230 | paladins | ||
| 12 | 19.00 | magic level +1 | earth +10%, fire -10% | 2 | 150 | sorcerers and druids |
| ||
| 0 | 13.00 |
| |||||||
| 11 | 22.50 | ice +8%, energy -8% | 2 | 50 | sorcerers and druids |
| |||
| 9 | 29.00 | earth +5%, fire -5% | 2 | 40 | sorcerers and druids | ||||
| 17 | 120.00 | distance fighting +3 | energy +8%, physical +4%, ice -2% | 2 | 3 | 200 | paladins | ||
| 8 | 100.00 | mantra +14, fist fighting +3 | physical +2% | 1 | 2 | 150 | monks |
| |
| 14 | 80.00 | 2 | 2 | knights and paladins |
| ||||
| 12 | 48.00 | earth +2%, fire -2% | 3 | ||||||
| 16 | 80.00 | 2 | 4 | ||||||
| 1 | 9.30 | 1 | |||||||
| 12 | 28.50 | earth +12%, fire -12% | 2 | 75 | druids | ||||
| 12 | 55.00 | 2 | 2 | ||||||
| 6 | 8.00 | 2 | 2 | ||||||
| 0 | 19.00 | ||||||||
| 9 | 75.00 | mantra +14, fist fighting +4 | ice +8%, energy -8% | 2 | 200 | monks |
| ||
| 1 | 24.00 | 1 |
| ||||||
| 12 | 120.00 | 2 | 2 | knights and paladins |
| ||||
| 13 | 85.00 | fire +3%, ice -3% | 2 | 60 | knights and paladins | ||||
| 9 | 75.00 | mantra +14, fist fighting +4 | earth +8%, fire -8% | 2 | 200 | monks |
| ||
| 4 | 60.00 | 1 | |||||||
| 9 | 29.00 | 1 | |||||||
| 9 | 95.00 | 2 | 2 | ||||||
| 11 | 22.50 | energy +8%, earth -8% | 2 | 50 | sorcerers and druids | ||||
| 17 | 150.00 | sword fighting +3, club fighting +3, axe fighting +3 | physical +6% | 2 | 4 | 270 | knights | ||
| 13 | 48.00 | magic level +2 | earth +12%, fire -5% | 1 | 3 | 180 | sorcerers and druids | ||
| 13.50 |
| ||||||||
| 17 | 85.00 | 2 | 2 | knights and paladins | |||||
| 6 | 25.00 | 1 | sorcerers and druids |
| |||||
| 11 | 22.50 | fire +8%, ice -8% | 2 | 50 | sorcerers and druids |
| |||
| 9 | 75.00 | mantra +14, fist fighting +4 | fire +8%, ice -8% | 2 | 200 | monks |
| ||
| 10 | 20.00 | 2 | 2 | ||||||
| 15 | 69.00 | distance fighting +3 | 1 | 3 | 100 | paladins |
| ||
| 10 | 29.00 | mantra +16, fist fighting +4, magic level +1 Augments: Flurry of Blows -> +3% life leech |
earth +10%, energy -5% | 2 | 4 | 300 | monks | ||
| 7 | 106.00 | mantra +13, fist fighting +3 Augments: Greater Flurry of Blows -> +8% critical extra damage |
1 | 2 | 125 | monks |
| ||
| 7 | 29.00 | mantra +13, fist fighting +2 | fire +4% | 3 | 100 | monks |
| ||
| 16 | 27.00 | magic level +4 | physical +3% | 1 | 4 | 300 | druids | ||
| 13 | 75.00 | fire +7%, ice -7% | 4 | 75 | paladins | ||||
| 7 | 70.00 | mantra +9, fist fighting +1 | 1 | monks | |||||
| 12 | 125.00 | 2 | 2 | knights and paladins | |||||
| 17 | 63.00 | distance fighting +3 | physical +3%, earth +8% | 2 | 4 | 270 | paladins | ||
| 15 | 38.00 | magic level +3, earth magic level +1 Augments: Terra Wave -> +3% life leech |
fire +12%, ice -6% | 1 | 4 | 300 | druids | ||
| 10 | 90.00 | mantra +18, fist fighting +3, magic level +2 | physical +2%, fire +6% | 2 | 4 | 270 | monks | ||
| 7 | 80.00 | 4 |
| ||||||
| 11 | 120.00 | 2 | 1 |
| |||||
| 16 | 39.00 | energy magic level +6, fire magic level +3 Augments: Ultimate Energy Strike -> +14% critical extra damage, Ultimate Energy Strike -> +5% critical hit chance |
earth +8% | 1 | 4 | 270 | sorcerers |
| |
| 16 | 42.00 | earth magic level +6, healing magic level +3 Augments: Ultimate Terra Strike -> +14% critical extra damage, Ultimate Terra Strike -> +5% critical hit chance |
ice +8% | 1 | 4 | 270 | druids |
| |
| 22 | 148.00 | sword fighting +3, club fighting +3, axe fighting +3 Augments: Brutal Strike -> -2s cooldown, Brutal Strike -> +10% critical extra damage |
physical +4% | 2 | 4 | 270 | knights |
| |
| 15 | 100.00 | shielding +1 | ice +5%, energy -5% | 4 | 100 | knights | |||
| 1 | 35.00 | 3 |
| ||||||
| 16 | 156.00 | shielding +3 | physical +8% | 2 | 2 | 200 | knights | ||
| |||||||||
| 1 | 2.00 | ||||||||
| 12 | 65.00 | distance fighting +2 | 1 | 2 | paladins | ||||
| 3 | 20.00 | 1 | |||||||
| 6 | 65.00 | mantra +7, fist fighting +1 | 1 | monks |
| ||||
| 10 | 120.00 | 1 |
| ||||||
| 15 | 79.00 | speed +15 | physical +5% | 1 | 2 | 120 | knights and paladins |
| |
| 7 | 48.00 | 1 | paladins |
| |||||
| 1 | 26.00 | 1 | |||||||
| 2 | 14.00 |
| |||||||
| 8 | 24.00 | mantra +15, fist fighting +3, magic level +1 Augments: Forceful Uppercut -> -15s cooldown |
ice +4% | 1 | 1 | 150 | monks |
| |
| 12 | 29.50 | ice +12%, energy -12% | 4 | 75 | druids | ||||
| 12 | 31.00 | death +12%, holy -12% | 2 | 100 | sorcerers | ||||
| 16 | 130.00 | shielding +3 | physical +5% | 3 | 100 | knights |
| ||
| 12 | 45.00 | magic level +2 | fire +5% | 3 | 100 | sorcerers and druids |
| ||
| 9 | 105.00 | 1 | |||||||
| 0 | 10.00 | ||||||||
| 14 | 110.00 | death +5%, holy -5% | 2 | 85 | knights | ||||
| 11 | 107.00 | mantra +17, fist fighting +4, magic level +2 | physical +4%, ice +8% | 2 | 4 | 400 | monks |
| |
| 17 | 24.00 | magic level +4 | physical +4% | 2 | 4 | 400 | sorcerers |
| |
| 18 | 123.00 | distance fighting +4 | physical +3%, fire +15% | 2 | 4 | 400 | paladins |
| |
| 17 | 24.00 | magic level +4 | death +10% | 2 | 4 | 400 | druids |
| |
| 0 | 10.00 |
| |||||||
| 11 | 23.50 | energy +10%, earth -10% | 2 | 60 | sorcerers and druids | ||||
| 8 | 135.00 | mantra +12, fist fighting +2 | energy +5%, ice -5% | 2 | 75 | monks |
| ||
| 8 | 26.50 | magic level +1 | 1 | sorcerers and druids | |||||
| 20 | 160.00 | sword fighting +4, axe fighting +4, club fighting +4, 19 damage reflection | physical +13% | 2 | 4 | 400 | knights | ||
| 17 | 130.00 | distance fighting +3, shielding +3 Augments: Divine Grenade -> +1% critical hit chance |
physical +3%, ice +8% | 2 | 4 | 350 | paladins |
| |
| 10 | 80.00 | mantra +17, fist fighting +4 Augments: Spiritual Outburst -> +1% critical hit chance |
physical +4% | 2 | 4 | 350 | monks |
| |
| 16 | 142.00 | shielding +3 Augments: Intense Wound Cleansing -> -120s cooldown |
physical +8% | 2 | 4 | 250 | knights | ||
| 15 | 44.00 | magic level +4 Augments: Wrath of Nature -> +8% Base Damage |
death +5% | 1 | 4 | 250 | druids | ||
| 9 | 128.00 | mantra +15, fist fighting +4 Augments: Spirit Mend -> +8% base healing |
physical +2%, energy +5% | 2 | 4 | 250 | monks |
| |
| 5 | 71.00 | 1 | |||||||
| 0 | 10.00 | death +5% | |||||||
| 13 | 84.50 | earth +3%, fire -3% | 2 | 60 | knights and paladins | ||||
| 12 | 4.00 | speed +10 | energy +12%, earth +12% | 2 | 60 |
| |||
| 11 | 22.50 | earth +8%, fire -8% | 2 | 50 | sorcerers and druids |
| |||
| 1 | 32.00 | ||||||||
| 18 | 145.00 | sword fighting +4 | energy +8%, earth -8% | 2 | 200 | knights |
| ||
| 18 | 145.00 | axe fighting +4 | energy +8%, earth -8% | 2 | 200 | knights |
| ||
| 18 | 145.00 | club fighting +4 | energy +8%, earth -8% | 2 | 200 | knights |
| ||
| 15 | 55.00 | magic level +4 | energy +8%, earth -8% | 2 | 200 | sorcerers and druids |
| ||
| 18 | 145.00 | distance fighting +4 | energy +8%, earth -8% | 2 | 200 | paladins |
| ||
| 16 | 52.00 | magic level +4 | death +6% | 1 | 3 | 220 | sorcerers | ||
| 4.00 |
| ||||||||
| 0 | 15.00 |
| |||||||
| 17 | 135.00 | distance fighting +3, holy magic level +1 Augments: Strong Ethereal Spear -> +4% life leech |
energy +10%, earth -5% | 2 | 4 | 300 | paladins | ||
| 12 | 28.50 | energy +12%, earth -12% | 2 | 75 | sorcerers | ||||
| 13 | 84.50 | energy +3%, earth -3% | 2 | 60 | knights and paladins | ||||
| 0 | 24.00 |
| |||||||
| 15 | 120.00 | club fighting +2 | energy +5%, earth -5% | 2 | 100 | knights |
| ||
| 11 | 25.00 | death +2%, holy -2% | 50 |
| |||||
| 16 | 70.00 | death +3% | 2 | 80 | knights |
| |||
| 13 | 95.50 | speed +10 | 2 | 50 | knights and paladins | ||||
| 7 | 110.00 | mantra +11, fist fighting +1 Augments: Mystic Repulse -> +10% critical extra damage |
2 | 50 | monks | ||||
| 11 | 24.50 | fire +10%, ice -10% | 2 | 60 | sorcerers and druids |
| Body Equipment | ||
|---|---|---|
| Household Items | ||
| Weapons | ||
| Plants, Animal Products, Food and Drink | ||
| Tools and other Equipment | ||
| Other Items | ||