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This article or section is deprecated from a Test Server.

The information on this page is no longer relevant to the Tibia or TibiaWiki community. It was clearly seen on an official test server, but has not been encountered in-game.

The information in this page or section may not be accurate, but this page should be retained for posterity.

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Properties

Property Value
Combat Properties
Health Health Icon ?
Experience Experience Icon ?
Speed Haste Icon ?
Armor Armor Icon ?
Est. Max Dmg 5000+
Summon (not possible)
Convince (not possible)
General Properties
Name Arkhothep (Creature)
Classification Pharaohs
Spawn Type
Rank Boss
Illusionable ?
Pushable ?
Pushes ?
Elemental Properties
Physical 90%
Earth 90%
Fire 90%
Death 0%
Energy 90%
Holy 105%
Ice 90%
Heal 100%
Life Drain 0%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through Energy
Fire
Poison
Other Properties
Version --
never
Status Test Server-exclusive.
Help
Arkhothep (Creature)
You see Arkhothep.
  • I will free you from your shackles of flesh.
  • No one will stop my ascension.
  • Bow before my power.
  • Praise me for bringing your death.

Notes

Arkhothep is the dark pharaoh that rules the undead city of Ankrahmun. The pharaoh is both the high priest and the primary deity of an obscure cult that celebrates the undead as the key to immortality. The pharaoh has filled the basement of his own palace with skeletons and other undead creatures, so that those who are still mortal can see the glory of being undead for themselves. He was summoned on the Winter Test Server of 2006 by Knightmare as well as the Summer Test Servers of 2010 and 2012.

Abilities

Melee (0-2000+?), Summons 0-6 Ancient Scarabs, Manadrain UE (0-5000+), Energy Wave (200-1505+), a kind of invisible beam (0-1700+), Energy shot (0-1275?), Poison hit (200?-1200?), Paralyze UE, Curse UE, Poisons you (starts with 400 per turn), Very strong Self-Healing.

Damage Taken From Elements

  • Physical
    -10%
  • Holy
    +5%
  • Death
    -100%
  • Fire
    -10%
  • Energy
    -10%
  • Ice
    -10%
  • Earth
    -10%

Location

Ankrahmun.

Behaviour

Malicious, will make all efforts to destroy intruders.

Strategy

None.

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