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Ankrahmun has three diffrent libraries. They can be found in the temple, in the pyramid where you buy blessings and paladin spells and in the pyramid with the Djinn.

The Temple pyramid

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Overview of the Ankrahmun Library, temple pyramid


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First book case

The Uthun, formed from our memories, is especially vulnerable to the Akh's dominion. It is always its first victim, the first to fall for its pathetic needs and its badly-chosen priorities. And so the Uthun falls prey to the Akh's temptations. Once the Uthun is tainted the Akh is sure to come next. The Akh is inadequately translated as 'soul' into this language. It is the unseen spiritual centre hidden deep in all that is alive, and it is each living creature's most prized possession. It is the very essence of being. And it is our most vulnerable part.

Third book case

So the seven were banished to the depths of seven cursed tombs. There they are waiting, imprisoned for eternity.

One was buried outside the city in the shadows of the south-eastern tower, close to the pharaoh yet forever banished from his grace.
One was buried in the ancient ruins far to the north, a tribute to her love for all that is old.
One was buried at the tar pits. Blackness engulfed his withering heart, and blackness shall engulf his final demise.
One was buried in the fields of stone. His will was as hard as a rock, so lifeless stone will cause his fall.
One was buried near the Mountain, between its eternal body and a small stony hill, so that his rest may be eternal and unrelenting like the mountain he loved so much.
One was buried somewhere on the peninsula to the south, so that his restless slumber might be soothed by the murmuring of the waves.
One was buried not far to the north of the oasis. He was the one who found it most difficult to part from this world.
The sands of the desert swallowed them all and sealed their fate. They are lost and yet they are denied the peace of true death.
This is the fate of those who draw the wrath of the pharaoh on themselves.

Fourth book case

The Akh'rah Uthun is the unity of that which cannot be united. The flawed Akh, which is our anchor to this mundane world, is generally weak. By giving in to the needs of the physical Akh, the Rah and the Uthun become enslaved to this world, even though their potential is such that they could transcend the physical world. However, the greatest flaw the Akh suffers from is its mortality. Why should we seek to satisfy its puny needs and its trivial urges if we know it is doomed to die? Yet this is how the Akh holds our spirit captive. It slowly poisons both the Rah as well as the Uthun.


Sixth book case

Time is of no importance to the dead. To understand the concept of time is to understand the cruel trick the gods played on all mortals. Just because it pleased them to do so they stripped all living creatures of their immortality, thus turning anything they hope to achieve into futile ambition. For what is left to hope for if you know the sands of time are moving relentlessly in your hourglass, and that death will be the end of all? Whatever a mortal can hope to achieve time will take from him eventually, and all his hardships and his glorious achievements will be just a distant memory in an indifferent world.


Eighth book case

Cursed be the Akh, for it diverts our attention to things that are but trivial and transitory! Too many fail in their quests for ascension because they give in to their akhs' temptations. If only they knew that ascension holds the key to all our grievances! Only by ascending can we redeem the akh from its mortal bounds and free the Rah and the Uthun to strive for divinity. For each mortal creature holds the key to divinity, to be a god of his own right.

Unfortunately, the so-called gods are jealous. They do not want the mortals to take what they think is rightfully theirs. It is because of this that they have instructed their followers to condemn the sacred state which they call undead. Brothers and sisters, unite! See through the deceptions of the akh! Shed your mortal shells and embrace the death-that-is-not-death! Ascend and be reborn!

Nineth book case

By the powers that remain and the powers of old,

by the wisdom of the scarab and the kiss of the scorpion,
by the infinity of the sand and the eternity of the mountains,
by the life-giving powers of water and air,
by the death-bringing powers of fire and lightning,
by the blessing of death and the revelations of undeath,
this corpse shall rise from the grave,
this corpse shall break the shackles of life,
this corpse shall seek wisdom,
this corpse shall serve the one.
Praised be our pharaoh!


The Blessings pyramid, first floor

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Overview of the Ankrahmun Library, blessing pyramid, first floor


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First book case

The master of the games asked for 'greater challenges'. I cannot help the feeling that the fool is talking about djinns and demons. However, as long as I am chief advisor of the pharaoh this will not happen. If such a creature broke loose in the city, chaos would ensue. It would be a massacre. And I am convinced that certain elements would welcome such a 'misfortune' and even work towards it.


Second book case

In the 23rd year of the reign of Esuph III there was a tax inspector whose greed was unrivalled by any other mortal before or after him. He let the people bleed in the name of the pharaoh and amassed huge amounts of gold, most of which somehow ended up in his own private treasury. But Shehamin, the second wife of the pharaoh, was not a woman to be fooled easily. Using cleverness and charm she brought his schemes to light and told her husband about them. Esuph III was furious, and his verdict on the fraudulent tax inspector was as cruel as it was clever: The screaming tax collector was sunk into a cauldron full of boiling gold. The terribly distorted statue which as the result of this peculiar treatment was put up in the tax office as a grim reminder that fraud can seriously affect your health. The gold that was stolen by the tax collector, however, was never found, and to this day there are many who dream about finding the unfaithful tax collector's hidden treasure.


Third book case

Since the contamination of the water reservoirs became more and more of an issue, Pharaoh Unklath ordered that the position of the right honourable excreminator should be founded. This position was decreed to be considered as honourable as that of the royal astrologer or the pharaoh's animal trainer.


Fourth book case

...we stood on a plank and beneath us was a pit full of hissing snakes. Worse, the plank was pulled back into the wall, and there was no way out. If it hadn't been for our good Alil who had stayed out of that cursed chamber in a rare moment of clear-sightedness, we would all have ended up as snake food. Just how he managed to find that hidden lever on the statue is still beyond me.


Fifth book case

Will the world never learn?

That pompous coxcomb of an ambassador dared to speak as though his king was equal to our pharaoh! We were shocked by the sheer impertinence of his speech! The fool! How confused he looked when he realised our disapproving silence. I am convinced he had spoken to some of those filthy heretics before he went to see his majesty. I know there are some although none of them would dare to make his blasphemous opinions known in the public. How could the mighty pharaoh not ignore this ambitious fool and his futile plans. How haughtily he walked around in our beautiful Ankrahmun, mocking our true religion with his silly questions. Of course, he got nowhere and he seemed to give up in the end. But did the wisdom offered to him enlighten his blind soul? I think not. So full of himself was he, so firm in his heretic opinions and yet such a slave to his flesh - how could he understand that which is true and holy? People like him are both a curse and a blessing to us, the children of enlightenment. They may insult and provoke us with their ignorance, yet it is when we meet fools like him that we realise the full extent of the glorious state of enlightenment we live in. Far from ascension though we are, we have been granted the opportunity to achieve what will be forever denied to people like him - divinity!

Sixth book case

Year 10 in the reign of Harrah II

The baker Thahon claimed that the wife of the merchant Habthi was guilty of witchcraft. Thahon could not bring forth convincing proof of her guilt and was sentenced to ten blows on his bare feet. The crafter Ziril claimed that the beggar Aukohl stole a cake from his open window. Although no proof was found there was a general sense of agreement that no proof was necessary since everybody was convinced of the beggar's guilt. In a rare display of mercy the judge sentenced him to a mere three years of work in the salt mines. The widow Zehmahil claimed that the travelling bard Todd Ballory had promised here mariage in
exchange for certain services that have not been further elaborated on in the court's documents. The foreigner was found guilty without trial and sentenced to three years of work in the salt mines. The footsoldier Kamahl claimed his father Indril was guilty of witchcraft. Several obscure texts were found beneath the accused person's bed. Indril was banished from the city and his property was equally divided between the pharaoh and his heirs. The foreigner Todd Ballory was pronounced guilty of killing the overseer Barnak, a father of sixteen children and a respectable member of the local whipcrackers' association. The aforementioned convict was sentenced to a rather spectacular final appearance in the local arena.

After thorough examination the Rathal I Pyramid was officially declared to be free of occult phenomena. The success of the ritual of purification performed by the responsible priests surpassed everybody's expectations, and the rather obstinate evil presence that was clearly the work of a person officially identified as one Ushu the witch by the authorities was dispelled. The suspect was traced to the mountains where she sucessfully hid from the agents of the witchhunting department. She is presently said to produce low-quality love potions in an unknown hideout somewhere in the western jungles.
5



The Blessings pyramid, second floor

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Overview of the Ankrahmun Library, blessing pyramid, second floor


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First book case

In ancient tombs beneath the burning endless sands

Where neither sunlight reaches nor the pale-faced moon
The whispers of the long deceased traitors dance
Bloodthirsty creatures screeching an unholy tune
Dark are the mysteries surrounded by doomed cries
Uncurtained to the warriors of righteous mind
Who well-prepared with magic, sharpened blade and eyes
Step through the doors and leave their mortal fear behind.

Second book case

The tibian world-wonders!

The known and aknowledged world-wonders are:
The colossus of Kazordoon
The black pyramid of Dracoria
The great lighthousetree of Ab'dendriel
The thorntower of Shadowthorn
The undergroundcity of Mintwalin
The black city of skulls in hellsgate
The great lava falls in hellsgate
The pyramid city of Ankrahmun

Third book case

Rahmen Tah and the Vizier, Part I

In the second year of the reign of pharaoh Rahmen Tah there was a vizier who was said to consort with demons and to tamper with the powers of oblivion. He lived in a majestic tower that stood on a little island close the harbour. It was a marvel to behold, made of black glass and gold, and everybody who looked at it was filled with an eerie sense of foreboding. The vizier was rumoured to be so powerful that no one dared to bring him to justice. Even Rahmen Tah himself feared the power of his vizier, and he did not dare to send troops against the vizier. Finally he called for his chief astrologer and mathematician, the wise Athem, and asked him for advice. Athem listened quietly to the words of his pharaoh. After he had finished Athem ask his pharaoh for some time to think everything over. Reluctantly the pharaoh agreed.

Rahmen Tah and the Vizier, Part II

After a week had passed the mathematician returned. His advice was this: The pharaoh should order a huge celebration to be held, and all pyramids should be adorned with flowers and flags. The pharaoh who trusted in the wisdom of his advisor ordered his people to prepare for the celebration. While the people did as their pharaoh had ordered them to do Athem began to build a huge wooden machine on top of the royal pyramid. No one took much notice of it because of the preparations that were going on. On the fourth day when the celebration was scheduled to start the pharaoh sent an invitation to his vizier and asked him to join in their festivity. As Athem had foreseen the vizier declined because he suspected that there was a trap. Instead he sat in the observatory at the top of his tower and watched the city because he wanted to find out what the pharaoh was up to. Too late did he understand that the construct on top of the pyramid was in fact an enormous catapult. Suddenly a huge boulder was hurled in his direction. The shot had been perfectly calculated, and it hit its mark with amazing precision. The top of the dark tower shattered and the evil vizier was crushed underneath tons of basalt. His death caused the dark magic to disappear, and the tower sank into the ocean forever.

Fourth book case

And so the conspirators met again in secrecy to plot the pharaoh's fall.


This time their target was to be their former leader and fellow conspirator, Arkhotep.
They met in an abandoned crypt they believed to be forgotten and unknown to Arkhotep.
And once again, all were there. Once again, the seven were united.

Morguthis, the never-defeated general. A lethal and merciless warrior consumed by irrepressible rage.
The vain Vashresamun, the pharaoh's notorious concubine burning to avenge her hurt pride.
Mahardis the mage, a pyromaniacal madman who fooled the princes of elemental fire to steal the secrets of the flame.
Diptrah the high priest, master of the mind, wielder of secret powers, keeper of the oldest of rituals.
Rahemos, the greatest conjurer of his time. He recklessly summoned unspeakable abominations and made them do his bidding.
Thalas, the foremost alchemist, master of poison, death and decay. Chief tormentor of the realm. His ghastly experiments cost the lives of countless unfortunate victims.
And Omruc, the dreaded hunter and assassin. None of his victims ever saw it coming, and none of them ever escaped.


The Djinn pyramid

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Overview of the Ankrahmun Library, Djinn pyramid


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First book case

Mehrah asram cha mehe than. Uth a'thul at cha there. Orum tha cha elik jahara. Udhun zah fahr mal. Chamek at uthul hatradek asram. Mehrem alir iktha at uthun. Kasin tha Ur ch helim doh. Mah dah direm. Athul as hathu, athul as dofah, athul as mereth. Cha ukhtu muhn dahra. Sethor mah amin dah. At meruhm cha me dah. Chamek persim kaharah bah tufi. Moh dah rah. Moh Udhin cha uthul. Meheth Zuhl tha berah.


Paper

Researchpaper 74-08 G

We haven't yet managed to improve the 'find person' spell. However, we are still convinced that in theory it must be capable of divulging additional information such as the experience and power of the targeted persons as well as their general physical condition and the chemical composition of their last supper. There are numerous problems, though, and it is well possible that we have to start all over again. This would mean, of course, that we would have to create some spells to obtain information by means of magic which is plain to see when you are close to the targeted person. One might argue that it is a waste of time and resources to develop such a spell, but then I see no other way to create a similar spell that features enhanced range and a combination of effects.

Paper

Researchpaper 35-22 D

The 'Foeburner' spell still is not working. Somehow it seems impossible to specify a group of targets to be excluded from the area of the spell effect. If only we found a way to use a spell or a spell-like ability to define non-target groups we could finally make the spell work. For now, however, we have stopped the research because we felt it is necessary to create the groundwork for future research in the field. The question is: Should we focus on working out a special definition spell, or is it actually possible to weave some sort of divination spell into the pattern of the foeburner in order to receive a satisfying result with a single spell. I am somewhat inclined towards the latter option because of the satisfactory results we have recently achieved in the field of divination magic.

Second book case

The lamp of Tazur was made of finest gold by the most skilled goldsmith of the land. He bound one of the mightiest and most evil djinn into it. The djinn was forced to do his every bidding. Using his power the artisan defeated legions of enemies. He even travelled to distant Drefia which in those days was at the zenith of its glory, and he met many necromancers who were willing to share their knowledge with him. This way he became even more powerful. Using stolen lifeforce he lived longer than any man was meant to live, and with his own eyes he saw the might of his necromancer allies decline. Legend has it that one day the djinn of good decided to stop the outrageous cabals of Drefia. Other stories say that it was in fact the evil djinn who saw their power threatened by it. Whatever the true cause might be, one night a star fell down from the sky and smashed most of Drefia, breaking its evil power forever, and the goldsmith finally met his fate. His most prized treasure, the lamp of Tazur was lost that night. It is said that it is still there somewhere, hidden on the ocean bed, waiting for a new owner.


Third book case

The lost garden

Princess Maharuh was said to be the kindest creature that ever walked the earth. She was dearly loved both by her people and by the djinns. One day as the princess wept because of all the pain and the evil ways of the world the djinns came to comfort her. And since they loved her so much they called upon their powers to grow a garden of magnificent beauty. From now on, Maharuh visited her enchanted garden whenever she was sad, and she never went there but a smile came to her face, and she found new strength to continue her work with renewed vigour and inspiration. But humans grow old and weary, and time did not fail to do its cruel work on fair Princess Maharuh. As she grew old her visits to the garden became less and less frequent and one day when she laid down to rest underneath her favourite tree she never woke up again. The garden was perhaps the most valuable thing she left behind, and it was certainly the one she had held dearest while still alive. But her people did not share her love for nature's beauty, and all they saw was a splendid example of horticulture that could be turned into money. Soon after her death a merchant caravan came, and the strangers offered great sums for the garden and for all that belonged to it. They dug out the trees and took the fruit because they believed they could rebuild the garden in their native land. However, soon after the caravan had left the city a terrible sandstorm arose. After the storm had cleared the caravan was gone and with it all that was left of the garden.

Paper

Researchpaper 56-09 A

We lost three mages in our last attempt at performing a controlled demon summoning. It is still too difficult to predict in what way the fabric of time and space is affected by the breach of the sphere, and from what we have seen the backlash of nature against demonic incursion can range from a slightly offensive odour to a sizeable explosion such as the one we saw yesterday. I am personally disappointed to observe that the elemental protection spells we put up did not work at all. Perhaps there is some truth in the reports that the unleashed energy is of purely entropical nature. We have yet to decide whether or not it makes sense to create an entropic counterspell first, but I support the idea that the loss of manpower while trying to balance the spell is manageable. It is possible, though, that this will lead to no convincing result at all due to the uncontrollable nature of the demonic realm. If this should be the case the use of entropic countermagic is the only option left.
By the way: The summoning of lesser creatures, the so-called 'reds', progressed comparatively well. Of course, these creature are mere borderdwellers and may consequently not be considered true demons of course. However, it may prove that the development of summoning spells for 'reds' will prove a rewarding spin-off of demon summoning research.

Fourth book case

Suns and Stars, Part I

It stands to reason that the stars and the suns influence the flow of magic. The astral patterns wax and wane like the tides, and it is not possible to perform certain summonings on inappropriate days, to give but one example. The study of astrology is pointing at further influences that go well beyond summoning creatures, though. For instance, the influence of the stars and the suns seems to increase with the power level of the performed incantation or ritual. The more mana is used in a spell the more it is susceptible to extratibian influence. For this reason it seems quite safe to assume that certain powerful rituals are only possible when the stars are correctly aligned. We consequently hope to achieve through close observation and through careful calculation a measure of exactness concerning the right timing of rituals which we did not dare dream of so far. Several magic incantations we have never managed to reproduce until now might actually be achieved once we know the ideal stellar constellations. This would explain why all our previous attempts to achieve these effects were doomed to fail.

Suns and Stars, Part II

Very basic rituals depend on the influences of dawn and dusk, or of night and day. Other, more complex rituals may only be performed at very specific times, perhaps even at a specific hour. Other rituals that are more complex still are bound to specific days, and to specific times as well. In fact, some individual spells can only be performed once a year or once every other year, while the most powerful of rituals may only be carried out during stellar constellations that are so incredibly rare that centuries may pass before the ritual can be performed again. Given the power and knowledge of the ancients it seems reasonable to assume that they have prepared rituals whose time has not even come to this very day. Since most of the ancient races have disappeared from the lands it is well possible that some of the rituals are still be buried in some long forgotten ruin, while others might actually be in the possession of some surviving heir of one of the ancient races.
Who knows. The astrological knowledge of the ancients is yet to be rediscovered. We are perfectly positive that some of the discoveries we have made can be considered as the groundwork for further, more elaborate theories which one day might rival that of the ancients. Still, it would be an immense progress if we could rediscover some of the ancients' lost astrological writings.

Fifth book case

Ancient mummys are fiends of horrendous powers. Only the bravest warriors dare to challenge them, and most of these fools join the ranks of the mummies' undead legions all too soon. In life, each of these ancient horrors was a champion in his own right, but now that they have entered the dreadful state of undeath they have become truly formidable, for there is no way to kill them for good. No matter how hard they are hit the ancient powers bound to their mummified bodys will always make them rise again in all their horrifiying glory to take revenge on the living.


Paper

Researchpaper 33-16 H

The 'stoneskin' spell is still flawed. The test subjects complained about severe problems when moving, and some actually suffered from partial paralysis or even from acute petrification! However, I still believe the spell might be useful as some sort of emergency measure because I imagine that turning oneself into a statue for a while might come in handy when all other options have failed. Oddly enough it is quite simple to focus the spell into an object, preferably an amulet, so the change is still bound to an object that serves as a transmitter. Obviously the problem is related to the one we had when we tried to channel certain spells through runes. I'm afraid that while research covering spontaneous magic has made great advances since the early days we are still at the beginning when it comes to channelled spells.

Sixth book case

The Larokhon are entities made up entirely of wind and of heat. They appear to be nothing but mere blurs in the sand, and those who are unfortunate enough to see them believe their eyes just played tricks on them. But then, the Larokhon are rarely ever seen by mortals since they shun daylight. They prefer those twilight moments when there is still some warmth left from a scorching day although night has clearly fallen. This is the time when the Larokhons' move from their secret hideouts to prey on unwary dreamers that are haunted by nightmares. Their sense of smelling fear is infallible, and once they have found their prey a mere crack in a wall is large enough for them to enter. Once they are close to their victims they feast on their innermost fears, evoking images of horror and despair that are so horrible that they often cause the dreamer's death. So take this word of warning, traveller: Beware the nights that are hot and windless, for a mere breeze of hot air may cause your demise.


...so Morgathla revealed to him one of the secrets it was guarding, a secret that had been thought lost for a long time. And Arkhothep forged the parts of a powerful mask and assembled it on a demon altar. He had secretly erected this unholy shrine underneath the great pyramid he had planned to use as the final resting place for his father. So strong was this altar's magic that it fused the parts to form the famous Helmet of the Ancients as soon as they were placed on it. Eight helmets Arkhothep crafted, one for himself and one for each of his allies. But he did not fully trust his fellow conspirators, so he inserted ordinary rubies into their helmets, while his own helmet was imbued with the eternal power of a soul ruby. This way those helmets had only a fraction of his own helmet's powers. But Arkhothep's precautions against his allies went further than that. He only revealed the secret to forge one single part of the helmet to each of them, and each of them was taught the secret to forge a different part. Arkhothep clearly saw through his allies' greedy natures. He knew they would never share their knowledge with each other, and he foresaw that their greed would make them plot against each other rather than against him.


Seventh book case

The secret of the high mask of the ancients was thought to be lost in time forever. But with the coming of the undying pharaoh its secrets were snatched away from the scarabs and the sands. Once more, masks were forged that contained the secret energies of lost aeons. Their true powers remained a mystery, but from the little that showed at first glance it was clear that they were most powerful indeed. Unfortunately, the pharaoh decreed that their powers were not meant for ordinary mortals, and ordered them to be destroyed. It is said that it was necessary to combine the powers of different ancient idols in order to create those legendary artifacts.


Eighth book case

Paper

Resarchpaper 88-04 F

On the request of our beloved pharaoh we have stopped the research on the XXXXXX spell. All research was destroyed, and although we had met with considerable success in XXXXX the XXXXX and even seemed to have a solution for the problem of the plasma leak the project has been discarded. Even the side reports were destroyed. An apology has been issued to the pharaoh for thoughtlessly researching in that field.

Nineth book case

The great pyramid is the centre of our beloved city. It is there that our praised pharaoh resides, surrounded by his trusted servants. Far below the palace, hidden in the deepest dungeons of the ancient pyramid are the tombs of despair. The old pharaoh met his fate there, and it is said he still roams the hidden passageways, bound forever to his undead body. So great was the wisdom of Arkhothep that he granted his father eternal unlife, so that he may to atone for his sins and become worthy of ascension. Who knows? Perhaps one day he, too, will ascend, leaving both the curse and his tomb behind him and taking his place at Arkhothep's side. But I fear his folly defies all attempt to cure it. He has proved unyielding to the wisdom of his son's preachings for as long as I can remember. Long will be his road, and a million deaths he shall die before he will see the light of the wisdom that will free him from his prison.


Paper

Researchpaper 77-04 D

The 'move earth' spell seems to be ready to enter the stage of field testing. The results so far were quite convincing, and the priests were pleased. The recent studies we have carried out together have proven that we can indeed learn from each other. I must admit I would certainly like to add this useful little spell to my personal repertoire. After all, shovels and pickaxes are heavy and pretty unwieldy, and I would very much like to leave them at home. I envy the priests for the elemental powers they are wielding.

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