TibiaWiki
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{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
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| name = Adventurer
+
| name = Adventurer
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| hp = 65
+
| article = an
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| exp = 0
+
| actualname = adventurer
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| ratio =
+
| plural = adventurers
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| summon = ?
+
| hp = 65
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| convince = ?
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| exp = 0
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| illusionable =
+
| armor = 8
  +
| summon = --
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| creatureclass = Humans
 
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| primarytype =
+
| convince = ?
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| secondarytype =
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| illusionable = no
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| isboss = no
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| creatureclass = Humans
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| isarenaboss = no
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| primarytype = Outlaws
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| abilities = None.
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| bestiaryclass = Human
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| pushable =
+
| bestiarylevel = Easy
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| pushobjects =
+
| occurrence = Common
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| maxdmg = 0
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| spawntype = Regular
  +
| isboss = no
−  
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| immunities =
+
| isarenaboss = no
  +
| abilities = None.
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| physicalDmgMod = 100%?
 
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| holyDmgMod = 100%?
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| maxdmg = 0
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| deathDmgMod = 100%?
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| pushable = no
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| fireDmgMod = 100%?
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| pushobjects = no
  +
| walksaround = Energy, Fire, Poison
| energyDmgMod = 100%?
 
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| iceDmgMod = 100%?
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| walksthrough = None.
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| earthDmgMod = 100%?
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| paraimmune = ?
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| drownDmgMod = 100%?
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| senseinvis = ?
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| hpDrainDmgMod = 100%?
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| physicalDmgMod = 100%
  +
| earthDmgMod = 100%
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  +
| fireDmgMod = 100%
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| behaviour = They ignore you and just walk around.
 
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| sounds =
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| deathDmgMod = 100%
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| implemented = 9.8
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| energyDmgMod = 100%
  +
| holyDmgMod = 100%
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| notes = This creature will be implemented on the [[Winter Update 2012]].
 
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| location = [[Venore]] swamp.
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| iceDmgMod = 100%
 
| hpDrainDmgMod = 100%?
| strategy = You can just kill them, they won't attack you. Or you could leave them be.
 
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| loot = Nothing (?).
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| drownDmgMod = 100%?
  +
| healMod = 100%
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| sounds = {{Sound List|}}
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| implemented = 9.8
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| notes = Using a [[Guardcatcher]] on it has a chance of turning it into an [[Angry Adventurer]].{{JSpoiler|Part of the [[Goblin Merchant Quest]].}}
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| behaviour = Will not harm anyone and walks at a snail's pace.
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| runsat = 65
  +
| speed = 53
 
| strategy = You can just kill them, they won't attack you. Or you could leave them be.
  +
| location = [[Venore]] swamp.
  +
| loot = {{Loot Table}}
 
}}
 
}}

Revision as of 21:02, 7 June 2019

latest?cb=20140601201420&path-prefix=en&format=original
You see an adventurer

    Notes

    Using a Guardcatcher on it has a chance of turning it into an Angry Adventurer.Part of the Goblin Merchant Quest.

    Abilities

    None.

    Damage Taken From Elements

    Physical Bestiary Physical Icon Big
    100%
    Death Cursed Icon Big
    100%
    Holy Dazzled Icon Big
    100%
    Ice Freezing Icon Big
    100%
    Fire Burning Icon Big
    100%
    Energy Electrified Icon Big
    100%
    Earth Poisoned Icon Big
    100%

    Location

    Venore swamp.

    Behaviour

    Will not harm anyone and walks at a snail's pace. An adventurer will retreat at 65 (100%, full) health.

    Strategy

    You can just kill them, they won't attack you. Or you could leave them be.

    Loot

    • This creature drops no loot.

    (Loot Statistics)