m (→top: [bot] remove or replace deprecated parameters) Tag: apiedit |
m ([bot] setting healMod to 100% for all creatures in Bestiary.) |
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− | <noinclude>{{event}}</noinclude> |
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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
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− | | |
+ | | name = Acolyte of Darkness |
− | | |
+ | | article = an |
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+ | | actualname = acolyte of darkness |
− | | |
+ | | hp = 325 |
− | | |
+ | | exp = 200 |
− | | |
+ | | armor = 19 |
− | | |
+ | | summon = -- |
− | | |
+ | | convince = -- |
− | | |
+ | | illusionable = no |
− | | |
+ | | creatureclass = Humans |
⚫ | |||
− | | creatureclass = Humans |
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⚫ | |||
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+ | | bestiaryclass = Human |
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+ | | bestiarylevel = Easy |
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− | | |
+ | | occurrence = Very Rare |
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⚫ | |||
− | | |
+ | | isboss = no |
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− | | |
+ | | maxdmg = 120 |
− | | |
+ | | pushable = ? |
− | | |
+ | | pushobjects = ? |
+ | | walksaround = Energy |
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− | | physicalDmgMod = 105%? |
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− | | |
+ | | paraimmune = ? |
− | | |
+ | | senseinvis = ? |
− | | |
+ | | physicalDmgMod = 100% |
− | | |
+ | | earthDmgMod = 0% |
− | | |
+ | | fireDmgMod = 0% |
− | | |
+ | | deathDmgMod = 0% |
− | | |
+ | | energyDmgMod = 100% |
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+ | | iceDmgMod = 100% |
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⚫ | |||
− | | |
+ | | hpDrainDmgMod = 100% |
− | | |
+ | | drownDmgMod = 100% |
− | | |
+ | | healMod = 100% |
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− | | |
+ | | implemented = 8.5 |
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+ | | behaviour = Unknown. |
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+ | | speed = 90 |
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+ | | location = [[Drefia]]. |
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+ | | loot = {{Loot Table |
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}} |
}} |
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+ | | status = event |
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}} |
}} |
Revision as of 09:03, 4 May 2019
You see an acolyte of darkness
- Mine is the power of the night!
- You can not hope to stop us all!
- The power of darkness is with me!
Notes
Pretty weak, but has better hits in groups. Can only be found during the Lightbearer event.
Abilities
Melee (0-120), Sudden Death (25-30+?), Death Berserk (5-15), Self-Healing.
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
Behaviour
Unknown.
Strategy
Kill it like any weak melee monster.