m ((assisted) adding spawntype=Event, Triggered) |
mNo edit summary |
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Line 20: | Line 20: | ||
| physicalDmgMod = 105%? |
| physicalDmgMod = 105%? |
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| holyDmgMod = 105%? |
| holyDmgMod = 105%? |
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− | | deathDmgMod = 0 |
+ | | deathDmgMod = 0% |
− | | fireDmgMod = 0 |
+ | | fireDmgMod = 0% |
| energyDmgMod = 80%? |
| energyDmgMod = 80%? |
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| iceDmgMod = 90%? |
| iceDmgMod = 90%? |
||
− | | earthDmgMod = 0 |
+ | | earthDmgMod = 0% |
| drownDmgMod = 1%? |
| drownDmgMod = 1%? |
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| hpDrainDmgMod = 100%? |
| hpDrainDmgMod = 100%? |
Revision as of 00:55, 2 February 2015
You see Acolyte of Darkness
- Mine is the power of the night!
- You can not hope to stop us all!
- The power of darkness is with me!
Notes
Pretty weak, but has better hits in groups. Can only be found during the Lightbearer event.
Abilities
Melee (0-120), Sudden Death (25-30+?), Death Berserk (5-15), Self-Healing.
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
Strategy
Kill it like any weak melee monster.