watch 03:03
The Loop (Games)
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Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
300 |
Experience ![]() |
200 |
Speed ![]() |
140 |
Armor ![]() |
12 |
Est. Max Dmg | ? |
Summon | (not possible) |
Convince | ? mana |
General Properties | |
Name | Abyssal Calamary |
Classification | Mollusks |
Spawn Type | Regular |
Illusionable | ✓ |
Pushable | ✗ |
Pushes | ✗ |
Bestiary Properties | |
Class | Aquatic |
Difficulty | ![]() |
Occurrence | ![]() |
Charm Points | 15 ![]() |
Kills to Unlock | 500 |
Elemental Properties | |
Physical | 105% |
Earth | 0% |
Fire | 0% |
Death | 100% |
Energy | 105% |
Holy | 100% |
Ice | 100% |
Heal | 100% |
Life Drain | 100% |
Drown | 0% |
Immunity Properties | |
Paralysable | ? |
Senses Invis. | ? |
Behavioural Properties | |
Runs at | 12 - 89 |
Walks around | Energy |
Walks through | Fire Poison |
Other Properties | |
Version | 10.7 December 12, 2014 |
Status | Active |
Help |
Notes
Abilities
None.
Damage Taken From Elements
-
Physical105%
-
Holy100%
-
Death100%
-
Fire0%
-
Energy105%
-
Ice100%
-
Earth0%
Location
Behaviour
An abyssal calamary will retreat at 12 to 89 (4% - 29.67%, red) health.
Strategy
Just kill it. It's weak compared to the creatures it spawns with.
Loot
- Shrimp
- Fish
- Small Ruby
- Black Pearl (rare)
- White Pearl (rare)
- Small Sapphire (rare)
- Small Amethyst
- Pages using DynamicPageList parser function
- Creatures
- Invertebrates
- Mollusks
- Bestiary Easy Creatures
- Bestiary Creatures
- Bestiary Common Creatures
- Illusion-able Creatures
- Version 10.7 Implementations
- Parameter Required - Behaviour
- Creatures with Speed Value
- Creatures with Armor Value
- Information Required - Creatures - Convince
- Information Required - Creatures - Sense Invisibility
- Information Required - Creatures - Paralyse Immune
- Information Required - Creatures - Life Drain Damage Modifier
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