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'''Rods''' are magical ranged weapons usable only by [[Druid|druids]] and they work similarly to the [[sorcerer]]'s [[Wands|wands]]. They fire every turn and spend a small amount of mana to inflict elemental damage. The benefit is that, unlike a [[knight]]'s weapon, every hit deals damage. The drawbacks are that different monsters possess different resistances, which means that sometimes you might need a different rod to deal reasonable damage and the fact that rods deal overall much lower damage than the weapons of a highly skilled knight.

Rods can deal either [[Ice Damage|ice]], [[Earth Damage|earth]], or [[Death Damage|death damage]].

Whereas knights can use a weapon if they do not meet its level requirement, in which case they will simply deal lower damage, a druid '''cannot''' use a rod that requires a higher level that their own.

Rods Edytuj

{{#dpl: | mode=userformat | category=Rods | category=Items | notcategory=Deprecated | nottitlematch=%Carving%¦%Mayhem%¦%Remedy% | namespace=0 | include={{DPLPARM Wand.include}} | table={{DPLPARM Wand.table}} | tablerow={{DPLPARM Wand.tablerow}} | allowcachedresults=true }}

See also Edytuj

* [[Wands]]

{{items}}

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