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This creature is in the Misc class. Terror Bird
300 Hit points
150 Experience points per kill
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Summon/Convince: |
490/490 (Illusionable) |
Abilities: |
Melee (0-90) |
Pushable: |
? |
Push Objects: |
? |
Est. Max. Damage: |
90 hp per turn |
Immune To: |
None. |
Strong To: |
Energy (-20%), Ice (-20%) |
Neutral To: |
Physical, Holy, Drown?, Life Drain? |
Weak To: |
Death (+5%), Fire (+10%), Earth (+10%) |
Sounds: |
"Carrah! Carrah!"; "Gruuuh Gruuuh."; "CRAAAHHH!". |
Behavior: |
Terror birds move quickly toward their target and do not flee when wounded. |
Field Notes: |
They are faster and a bit weaker than a Cyclops. These creatures will kill other monsters and move objects to get to you. |
Location: |
Around Port Hope, Arena and Zoo Quarter in Yalahar, few on Zao steppes. |
Strategy: |
A knight with decent skills can melee them. Other vocations should run and shoot them, avoiding contact. |
Loot: |
0-30 gp, 0-3 Worms, 0-3 Meat, Terrorbird Beak, Colourful Feather, Health Potion (semi-rare), Seeds (semi-rare), Feather Headdress (rare). (Create loot statistics) |