This creature is in the
48 Experience points per kill
Summon/ Convince: 390/390 (
Est. Max. Damage: 60
hp per turn
Immune To: None.
, Holy , Fire , Energy , Ice , Earth , Drown Life Drain
( Physical +5%), ( Death +5%)
"You saw something you shouldn't!"; "I will silence you forever!".
Behavior: Smugglers run in low health. Smugglers will occasionally change targets; although this only occurs if another player is close to the Smuggler. They can also move parcels, crates or boxes that are in their way.
Field Notes: Monster added in the
Dark Cathedral, Tiquanda Bandit Caves, the Outlaw Camp, Tyrsung, Yalahar and Nargor.
Strategy: Same as
Wild Warrior but a bit weaker. Like Wild Warriors and Bandits (all 3 found in Dark Cathedral) these are easy to kill one at a time, but in large groups they can damage low levels fast.
gp, 0-2 Torch, Ham, Knife, Leather Helmet, Leather Legs, Short Sword, 0-5 Raspberries (semi-rare), Combat Knife (semi-rare), Sword (semi-rare), Deer Trophy (very rare). ( Create loot statistics) See also:
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a menos que se indique lo contrario.