|
This creature is a boss in the Elementals class. Shard of Corruption
600 Hit points
5 Experience points per kill
|
Summon/Convince: |
-/- |
Abilities: |
Melee (0-150), Poison wave (poisons starting up to 30), Throws Boulder (0-115 Earth Damage). |
Pushable: |
? |
Push Objects: |
? |
Est. Max. Damage: |
200 hp per turn |
Immune To: |
Death, Earth, Drown, Invisibility |
Strong To: |
Physical (-60%?), Fire (-30%), Energy (-25%), Ice (-15%?) |
Neutral To: |
Holy?, Life Drain? |
Weak To: |
|
Sounds: |
None. |
Behavior: |
Does not run when in low health. |
Field Notes: |
A big and resistant creature, its stone skin protects it from almost every element. |
Location: |
Farmine Mine |
Strategy: |
Paladins and Mages should stay at a distance and shoot. Sorcerers should use Ice Strike along with an energy-based wand (preferably Wand of Starstorm); Druids should do the same, but with a Hailstorm Rod. Keep an eye on your hp bar as it uses its distance attack frequently. |
Loot: |
nothing? (Loot Statistics) |