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+ | [[Archivo:Blank_Rune.gif|thumb|left]],[[Blank Rune]] Es lo primero que necesitaras para poder hacer runas. |
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+ | '''Las Runas se componen por 5 tipos diferentes'''. |
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+ | <table width="100%"><tr align="center"><td>[[Image:Burned Icon.gif]][[Attack Runes|Attack]]</td><td>[[Image:Electrified_Icon.gif]][[Field Runes|Field]]</td><td>[[Image:Dazzled Icon.gif]][[Healing Runes|Healing]]</td><td>[[Image:Cursed Icon.gif]][[Summon Runes|Summon]]</td><td>[[Image:Freezing Icon.gif]][[Support Runes|Support]]</td></tr></table> |
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+ | Las runas son [[magic]] , encerradas en una piedra.Las runas no pueden ser hechas por [[knight]]s, pero pueden usarlas todas las profeciones. |
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+ | Cada tipo de runa requiere diferente [[level]] y [[Magic Level|magic level]] para usarse (E.J. una [[Ultimate Healing Rune]] requiere level 24 y magic level 4 para usarse). por lo tanto, si un [[knight]] quiere usar una [[Ultimate Healing Rune]], El debe tener level 24 y entrenar su [[Magic Level|magic level]] hasta 4. Mientras mas alto es el Magic level mejor sera el efecto de la runa. |
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+ | Para hacer una runa, necesitas tener la magia especifica de cada runa. por ejemplo, para hacer una [[Intense Healing Rune]], tu necesitas comprar la magia "Intense Healing Rune" por 600 [[gp]], y no la magia "Intense Healing" que cuesta 350 gp. Hacer runas consume tus [[Soul Point|soul points]]. |
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+ | Para crear una runa, solo pronuncia las palabras magicas, debes tener una [[Blank Rune|blank rune]] en cualquier parte de tu backpack. |
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+ | Nota: En la [[Updates/8.6|2010 Summer Update]], runas y pociones se volvieron items apilables (Que se puede tener mas de 1 en un cuadrado). No necesitaras poner las Blank rune en tus manos nunca mas por que se haran automaticamente ( Solo si tienes los items necesarios para poder hacerlas). |
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+ | Todas las magias de runas comiensan con " '''Ad"'''. |
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+ | [[Image:spellbook.gif]]''Si tu estas interesado en estudiar las palabras magicas, Revisa la pagina [[Magic Syllables]] '' |
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+ | El Objeto inmovible [[Spell Rune]] funciona como una runa. |
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+ | Se conciente que al igual que las magias las runas tambien poseen delay. no puedes lanzar instantaneamente una tras otra. |
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+ | == Lista De Runas == |
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+ | Las siguientes magias pueden transformar una [[Blank Rune|blank rune]] en una runa magica. |
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+ | {{#dpl: |
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+ | | mode=userformat |
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+ | | category=Runes |
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+ | | notcategory=Tibia History |
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+ | | notcategory=deprecated |
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+ | | notcategory=deprecated-ts |
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+ | | allowcachedresults=true |
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+ | | noresultsheader=''There are no runes in TibiaWiki.'' |
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+ | | uses=Template:Infobox_Rune |
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+ | | namespace= |
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+ | | include={{DPLPARM Rune.include}} |
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+ | | table={{DPLPARM Rune.table}} |
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+ | | tablerow={{DPLPARM Rune.tablerow}} |
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+ | }} |
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+ | {{items}} |
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[[Category:Runes|*]] |
[[Category:Runes|*]] |
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[[Category:Item Types]] |
[[Category:Item Types]] |
Revisión del 16:14 30 sep 2014
,Blank Rune Es lo primero que necesitaras para poder hacer runas.
Las Runas se componen por 5 tipos diferentes.
Attack | Field | Healing | Summon | Support |
Las runas son magic , encerradas en una piedra.Las runas no pueden ser hechas por knights, pero pueden usarlas todas las profeciones.
Cada tipo de runa requiere diferente level y magic level para usarse (E.J. una Ultimate Healing Rune requiere level 24 y magic level 4 para usarse). por lo tanto, si un knight quiere usar una Ultimate Healing Rune, El debe tener level 24 y entrenar su magic level hasta 4. Mientras mas alto es el Magic level mejor sera el efecto de la runa.
Para hacer una runa, necesitas tener la magia especifica de cada runa. por ejemplo, para hacer una Intense Healing Rune, tu necesitas comprar la magia "Intense Healing Rune" por 600 gp, y no la magia "Intense Healing" que cuesta 350 gp. Hacer runas consume tus soul points.
Para crear una runa, solo pronuncia las palabras magicas, debes tener una blank rune en cualquier parte de tu backpack.
Nota: En la 2010 Summer Update, runas y pociones se volvieron items apilables (Que se puede tener mas de 1 en un cuadrado). No necesitaras poner las Blank rune en tus manos nunca mas por que se haran automaticamente ( Solo si tienes los items necesarios para poder hacerlas).
Todas las magias de runas comiensan con " Ad".
Si tu estas interesado en estudiar las palabras magicas, Revisa la pagina Magic Syllables
El Objeto inmovible Spell Rune funciona como una runa.
Se conciente que al igual que las magias las runas tambien poseen delay. no puedes lanzar instantaneamente una tras otra.
Lista De Runas
Las siguientes magias pueden transformar una blank rune en una runa magica.
Name | Words | Subclass | Dmg. Type | Voc | Prem | Spell Price | Mana to Make | Lvl to Make | Rune Price | SP | ML to Use | Amount | Weight | Effect | |
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Sudden Death | adori gran mort | Attack | Death | Sorcerers | no | 3000 | 985 | 45 | 108 | 5 | 15 | 3 | 0.70 | Shoots a powerful death attack on a single target. | |
Ultimate Healing Rune | adura vita | Healing | Druids | no | 1500 | 400 | 24 | 175 | 3 | 4 | 1 | 2.10 | Heal the target a large amount of HP. The amount changes with the magic level and level of the user. | ||
Intense Healing Rune | adura gran | Healing | Druids | no | 600 | 120 | 15 | 95 | 2 | 1 | 1 | 2.10 | Heals target better than Light Healing. | ||
Heavy Magic Missile | adori vis | Attack | Energy | Druids, Sorcerers. | no | 1500 | 350 | 25 | 12 | 2 | 3 | 10 | 0.21 | Shoots an attack that inflicts Energy Damage. | |
Light Magic Missile | adori min vis | Attack | Energy | Druids, Sorcerers. | no | 500 | 120 | 15 | 4 | 1 | 0 | 10 | 0.21 | Shoots a weak attack that causes Energy Damage. | |
Convince Creature Creature Rune | 'Adeta Sio' | Summon Runes | Druid | no | 800 | 200 | 16 | 80 | 3 | 5 | convencer una criatura para que te ayude. | ||||
Convince Creature Rune | 'Adeta Sio' | Summon Runes | Druid | no | 800 | 200 | 16 | 80 | 3 | 5 | |||||
Fire Field | adevo grav flam | Field | Fire | Druids, Sorcerers. | no | 500 | 240 | 15 | 28 | 1 | 1 | 3 | 0.70 | Creates a Fire Field | |
Fire Wall | adevo mas grav flam | Field | Fire | Druids, Sorcerers. | no | 2000 | 780 | 33 | 61 | 4 | 6 | 4 | 0.52 | Creates a 1x5 Fire Fields area if shot straight from the body. If shot on an angle, a total of 9 fire field squares will be made spanning 5 sqm vertical and 5 sqm horizontal. | |
Paralyze | adana ani | Support | Druids | yes | 1900 | 1400 | 54 | 700 | 3 | 18 | 1 | 2.10 | Paralyzes target. Any healing spell on the paralyzed target will cancel the effect. | ||
Great Fireball | adori mas flam | Attack | Fire | Sorcerers | no | 1200 | 530 | 30 | 45 | 3 | 4 | 4 | 0.52 | Shoots a large circular flame attack based on the center of the selected area, this is the Sorcerers' equivalent of the Avalanche. | |
Fireball | adori flam | Attack | Fire | Sorcerers | yes | 1600 | 460 | 27 | 30 | 3 | 4 | 5 | 0.42 | Shoots a Fire Attack, this is the Sorcerers' equivalent of the Icicle. | |
Antidote Rune | adana pox | Healing | Druids | no | 600 | 200 | 15 | 65 | 1 | 0 | 1 | 2.1 | Cures the target from Poison. | ||
Energy Field | adevo grav vis | Field | Energy | Druids, Sorcerers. | no | 700 | 320 | 18 | 38 | 2 | 3 | 3 | 0.70 | Creates an energy field, initial damage of 30 and followed by 25 addtional damage once the field is left. | |
Animate Dead | adana mort | Summon | Druids, Sorcerers. | yes | 1200 | 600 | 27 | 375 | 5 | 4 | 1 | 2.10 | Transforms a corpse into a skeleton. | ||
Poison Bomb | adevo mas pox | Field | Earth | Druids | yes | 1000 | 520 | 25 | 85 | 2 | 4 | 2 | 1.05 | Creates a 3x3 area of Poison Fields. | |
Desintegrate | adito tera | Support | Druids, Sorcerers, Paladins. | yes | 900 | 200 | 21 | 26 | 3 | 4 | 3 | 0.70 | Destroys movable objects. | ||
Convince Creature | adeta sio | Summon | Druids | no | 800 | 200 (+ some to use) | 16 | 80 | 3 | 5 | 1 | 2.10 | Convinces a creatures to help you. | ||
Chameleon | adevo ina | Support | Druids | no | 1300 | 600 | 27 | 210 | 2 | 4 | 1 | 2.10 | Turns you into an item. The effect lasts for 200 seconds (3 minutes, 20 seconds). | ||
Poison Wall | adevo mas grav pox | Field | Earth | Druids, Sorcerers. | no | 1600 | 640 | 29 | 52 | 3 | 5 | 4 | 0.52 | Creates a 1x5 Poison Fields Area if shot straight from the body. If shot on an angle, a total of 9 poison field squares will be made spanning 5 sqm vertical and 5 sqm horizontal. | |
Explosion | adevo mas hur | Attack | Physical | Druids, Sorcerers. | no | 1800 | 570 | 31 | 31 | 4 | 6 | 6 | 0.35 | Makes a small explosion in the shape of a plus-sign (+) around the target. | |
Soulfire | adevo res flam | Attack | Fire | Druids, Sorcerers. | yes | 1800 | 420 | 27 | 46 | 3 | 7 | 3 | 0.70 | Causes the target to catch on fire. | |
Magic Wall | adevo grav tera | Support | Sorcerers | yes | 2100 | 750 | 32 | 116 | 5 | 9 | 3 | 0.70 | Makes an indestructible wall. | ||
Energy Wall | adevo mas grav vis | Field | Energy | Druids, Sorcerers | no | 2500 | 1000 | 41 | 85 | 5 | 9 | 4 | 0.52 | Creates a 1x7 Energy Fields Area if shot straight from the body. If shot on an angle, a total of 13 energy field squares will be made spanning 7 sqm vertical and 7 sqm horizontal. | |
Destroy Field | adito grav | Support | Druids, Sorcerers, Paladins. | no | 700 | 120 | 17 | 15 | 2 | 3 | 3 | 0.70 | Destroys fire, poison and energy fields, from any distance as long there's nothing blocking the path. | ||
Thunderstorm | adori mas vis | Attack | Energy | Sorcerers | yes | 1100 | 430 | 28 | 37 | 3 | 4 | 4 | 0.52 | Shoots an energy attack that covers a large area around the target, this is the Sorcerers' equivalent of the Stone Shower. | |
Stone Shower | adori mas tera | Attack | Earth | Druids | yes | 1100 | 430 | 28 | 37 | 3 | 4 | 4 | 0.52 | Shoots an earth attack that covers a large circular area around the target, this is the Druids' equivalent of the Thunderstorm. | |
Energy Bomb | adevo mas vis | Field | Energy | Sorcerers | yes | 2300 | 880 | 37 | 162 | 5 | 10 | 2 | 1.05 | Creates a 3x3 area of Energy Fields. | |
Fire Bomb | adevo mas flam | Field | Fire | Druids, Sorcerers. | no | 1500 | 600 | 27 | 117 | 4 | 5 | 2 | 1.05 | Creates a 3x3 square of Fire Fields. | |
Stalagmite (Rune) | adori tera | Attack | Earth | Druids, Sorcerers. | no | 1400 | 350 | 24 | 12 | 2 | 3 | 10 | 0.21 | Sends out an earth missile (like HMM), it deals Earth Damage. | |
Poison Field (Rune) | adevo grav pox | Field | Earth | Druids, Sorcerers. | no | 300 | 200 | 14 | 21 | 1 | 0 | 3 | 0.70 | Creates a poison cloud which deals an initial damage of 5 per hit. Total damage is 105 hitpoints (5 turns of 5 hp, 5 rounds of 4, 7 rounds of 3, 10 rounds of 2 and 19 rounds of 1) untill damage stops (when not healed). | |
Holy Missile | adori san | Attack | Holy | Paladins | yes | 1600 | 300 | 27 | 16 | 3 | 4 | 5 | 0.42 | Shoots an attack that inflicts Holy Damage. | |
Wild Growth | adevo grav vita | Support | Elder Druids | yes | 2000 | 600 | 27 | 160 | 5 | 8 | 2 | 1.05 | Creates a rune to cast a tree which blocks off 1 square meter. | ||
Icicle | adori frigo | Attack | Ice | Druids | yes | 1700 | 460 | 28 | 30 | 3 | 4 | 5 | 0.42 | Shoots an Ice attack, this is the Druids' equivalent of the Fireball. | |
Avalanche | adori mas frigo | Attack | Ice | Druids | no | 1200 | 530 | 30 | 45 | 3 | 4 | 4 | 0.52 | Shoots an Ice attack that covers a large circular area centered around the target, this is the Druids' equivalent of the Great Fireball. |