Infobox Item is used to describe items within Tibia. All items should use this, besides keys, wands and rods, books, and runes. They have separate infoboxes.
This template uses a lot of different parameters. The ones displayed on the right are the ones that should always be used. All other additional parameters are displayed in the table below, with the darker background. If any item needs any of the parameters, you should add them.
This template can be customized, see the source.
This should be copied and pasted onto the page, and parameters should be filled in.
| name =
| flavortext =
| itemclass =
| primarytype =
| secondarytype =
| weight =
| value =
| npcvalue =
| npcprice =
| npcvaluerook =
| npcpricerook =
| droppedby =
| buyfrom =
| sellto =
| notes =
Name of the item. Use "Iron Helmet", not "iron helmet" or "Iron helmet". An image gets displayed automaticly, which has the same name with the
Optional. Text found when looking at the item in-game.
The higher-level classification of the item.
The primary type of the item.
The secondary type of the item.
The weight of the item, in oz. Numbers only.
The price of the item. "Negotiable", or an average price accepted on many worlds.
The highest value for the item if sold to a NPC on the Mainland.
The lowest price for the item if bought from a NPC on the Mainland.
The highest value for the item if sold to a NPC on Rookgaard.
The lowest price for the item if bought from a NPC on Rookgaard
A list of creatures that drop the item.
A list of NPCs who sell the item.
A list of NPCs who buy the item.
Any additional notes.
"yes" if the item can be stacked.
"yes" if the item can be enchanted.
"yes" if the item can be eaten.
The number of seconds of regeneration the item provides when eaten.
"yes" if the item can be written on.
The amount of characters this document can hold.
Required level to use the item/
The required vocation to use the item ("None" if any vocation).
The attack value if the item is a weapon.
The defense value if the item is a weapon.
The defense modifier for the weapon, if any.
The elemental attack if the weapon uses a certain element (such as a Serpent Sword).
Any resistance of the item (as appears in-game).
"One" or "Two", if the item is a weapon.
"Sword", "Axe", etc if the item is a weapon.
The maximum number of squares away that the weapon can attack.
The armor value if the item is armor, legs, helmet, etc.
For containers, this indicates the number of item spaces the item has.
The template follows below this line. This is not a part of the documentation.