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This creature is in the Demons class. Plaguesmith
8250 Hit points
4500 Experience points per kill
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Summon/Convince: |
--/-- |
Abilities: |
Melee (0-540) poisons you up to 10 hp/turn, Paralyze-Ball, Poison Ball (60-114), Strong Haste, Small Poison Wave (100-350), Self-Healing (slow). |
Pushable: |
? |
Push Objects: |
? |
Est. Max. Damage: |
890 hp per turn |
Immune To: |
Earth, Invisibility, Paralysis. |
Strong To: |
Death (-1%?), Fire (-30%), Ice (-20%) |
Neutral To: |
Physical, Drown?, Life Drain? |
Weak To: |
Holy (+10%), Energy (+10%) |
Sounds: |
"You are looking a bit feverish!"; "You don't look that good!"; "Hachoo!"; "Cough Cough". |
Behavior: |
They run in low health. |
Field Notes: |
Used to drop Dragon Scale Mail as a rare drop, but it got removed shortly after Plaguesmiths were introduced. |
Location: |
Pits of Inferno, Formorgar Mines, Edron (In the Vats during The Inquisition Quest), Magician Quarter, Alchemist Quarter. |
Strategy: |
On pvp worlds, shoot Energy Walls to make it walk around and not get to you (only if you're a Mage or Paladin. It is a good way not to waste anything. Power Bolts for Paladins and Explosions or Sudden Deaths for Mages. On non-pvp worlds, try to find a part of the terrain that you can trap the Plaguesmith in, as it can run very fast in low health. Teams can easily trap a Plaguesmith by cornering it when it gets to red health. |
Loot: |
0-231 Gold Coin, 0-3? Platinum Coin, 0-3 Small Amethyst, 0-4 Onyx Arrow, Moldy Cheese, Piece of Iron, Silver Brooch, Dirty Cape, Crowbar, Battle Hammer, War Hammer, Club Ring, Two-Handed Sword, Morning Star, Axe Ring, Steel Shield, Soul Orb, Rusty Armor (Rare), Knight Legs (semi-rare), Demonic Essence (semi-rare), Piece of Hell Steel (rare), Piece of Royal Steel (rare), Piece of Draconian Steel (rare), Hammer of Wrath (rare), Steel Boots (rare), War Horn (very rare), Emerald Bangle (very rare). (Create loot statistics) |
See also: Creatures.
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