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This creature is in the Misc class. Pillar
-- Hit points
-- Experience points per kill
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Summon/Convince: |
--/-- |
Abilities: |
Skill Reduce. |
Pushable: |
? |
Push Objects: |
? |
Est. Max. Damage: |
0 hp per turn |
Immune To: |
Physical, Holy, Death, Fire, Energy, Ice, Earth, Drown, Life Drain, Invisibility, Paralysis, Drunkenness. |
Strong To: |
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Neutral To: |
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Weak To: |
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Sounds: |
None. |
Behavior: |
Pillars are unable to move. |
Field Notes: |
They don't harm your Hitpoints like similar traps. |
Location: |
Madareth's Circle Room. |
Strategy: |
Just run away from them. |
Loot: |
Won't give any loot because you can't kill them. (Create loot statistics) |
See also: Creatures.
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