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Phantasm
This creature is in the The Undead class.
Phantasm

3950 Hit points
4400 Experience points per kill

Summon/Convince: --/--
Abilities: Melee (0-470), Death Hit (450-510), Drowning Wave makes you drown for some time, Summons 4 weaker Phantasms, Invisible, Drunkenness Explosion, Mana Drain Exori, Self-Healing (fast).
Pushable: ?
Push Objects: ?
Est. Max. Damage: ~800 hp per turn
Immune To: Physical, Death, Life Drain, Invisibility, Paralysis.
Strong To: Ice (-20%), Earth (-20%)
Neutral To: Drown?
Weak To: Holy (+10%), Fire (+10%), Energy (+10%)
Sounds: "Oh my, you forgot to put your pants on!"; "Weeheeheeheehee!"; "Its nothing but a dream."; "Dream a little dream with me!"; "Give in.".
Behavior: Runs in deep low health, attacks target and summons weaker phantasms rapidly.
Field Notes: Their summoned phantasms have only 65 HP and are immune to Earth Damage, but they can do a lot of damage. Phantasms' boss is Countess Sorrow located in Bazir's throne room.
Location: Pits of Inferno, The Inquisition Quest, Deeper Banuta
Strategy: Mages should use energy strikes or energy wave to kill them fast. It is also recommended to shoot GFBs to kill the summons.
Loot: 0-186+ gp, Bone, 0-2 Blank Rune, Shadow Herb, Demonic Essence, 0-2 Small Emerald, Soul Orb, Rusty Armor, Great Mana Potion (semi-rare), Crown Armor (rare), Abyss Hammer (very rare), Platinum Coin (very rare), Stealth Ring (very rare), Death Ring (very rare). (Create loot statistics)
See also: Creatures.
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