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Mount Sternum
Cyclops
Near City: Thais
Location: North-east of Thais, here.
Vocation(s): All vocations.
Level & Skills' Requirements
LevelSkillsDefense
Knights: 25 Attk: 60 60 :Shield
Paladins: 20 Dist: 55 :Shield/Arm
Mages: 20 ML: :Arm/Set
Profit Hourly
ExpLoot

Unknown

Unknown

Maps and Pictures
125px
See also: Hunting Places.

Mount Sternum is a mountain located northeast of Thais and southwest of Kazordoon. It is home to many wild creatures such as cyclopses and ghouls. This was once the only path from Thais to the rest of the continent but now a southern road bypasses the mountain. Some adventures and quests can be found deep within this mountain. This is a very good hunting place, you can advance 10,000 experience in only 20 minutes. There is also a dragon lair at the deepest floor.
Graveyard of the doomed with interesting inscriptions can be found deep under Mount Sternum.

Watch out so you don't get surrounded by the Cyclops Smiths when at low levels. It can be your death. If you don't have to travel long distances, you can activate Magic Shield to pass them safely.

Mount Sternum was revamped in an update adding larger underground caves and Cyclops Drones/Cyclops Smiths.

Mount Sternum NPCs (1 NPC)

Name Trans Job Buy/Sell Location

Monsters in/under Mount Sternum

NameTrans Exp HP sum/conLoot
Cave Rat Cave Rat 10 30 250/250 0-2 gp, 0-3 Worms, Cheese, Cookie (very rare).
Bat Bat 10 30 250/250 Bat Wing (rare).
Spider Spider 12 20 210/210 0-5 gp, Spider Fangs (rare).
Poison Spider Poison Spider 22 26 270/270 0-4 gp, Poison Spider Shell (rare).
Bonelord Bonelord 170 260 --/-- 0-60 gp, Small Flask of Eyedrops, Longsword, Morning Star, Spellbook, Steel Shield (semi-rare), Two Handed Sword (semi-rare), Mana Potion (rare), Bonelord Eye (very rare), Terra Rod (rare), Bonelord Shield (very rare).
Skeleton Skeleton 35 50 300/300 0-10 gp, Bone, Pelvis Bone, Torch, Viking Helmet, Brass Shield (semi-rare), Hatchet (semi-rare), Mace (semi-rare), Sword (rare).
Dwarf Soldier Dwarf Soldier 70 135 360/360 0-12 gp, 0-7 Bolts, Chain Armor, Shovel, Soldier Helmet, 0-2 White Mushrooms, Battle Axe (semi-rare), Crossbow (semi-rare), Dwarven Shield (semi-rare), 0-3 Piercing Bolts (semi-rare), Axe Ring (very rare), Iron Ore (very rare).
Ghoul Ghoul 85 100 450/450 0-30 gp, Rotten Piece of Cloth, Torch, 0-2 Worms, Ghoul Snack (semi-rare), Brown Piece of Cloth (rare), Pile of Grave Earth (rare), Scale Armor (rare), Viking Helmet (rare), Knife (very rare), Life Ring (very rare), Skull (very rare).
Mummy Mummy 150 240 --/-- 0-94 gp, Flask of Embalming Fluid, 0-3 worms, Magic Light Wand, Strange Talisman, Silver Brooch, Poison Dagger, Gauze Bandage, Crystal Ring (semi-rare), Black Pearl (semi-rare), Silver Amulet (rare), Yellow Piece of Cloth (rare), Black Shield (very rare), Mini Mummy (very rare).
Crypt Shambler Crypt Shambler 195 330 --/580 0-55 gp, 0-10 Worms, Bone (semi-rare), Half-Digested Piece of Meat (semi-rare), Rotten Meat (rare), Iron Helmet (rare), 0-3 Throwing Stars (rare), Bone Shield (rare), Two Handed Sword (rare), 0-2 Small Diamonds (rare), Bone Sword (rare).
Ghost Ghost 120 150 --/-- Shadow Herb, Cape, Morning Star, Combat Knife, Orange Book (rare), Ghostly Tissue (rare), White Piece of Cloth (rare), Ancient Shield (rare), Stealth Ring (very rare).
Cyclops Cyclops 150 260 490/490 0-47 gp, Meat, Short Sword, Cyclops Toe (semi-rare), Plate Shield (semi-rare), Battle Shield (rare), Halberd (rare), Club Ring (very rare), Cyclops Trophy (very rare), Dark Helmet (very rare), Health Potion (very rare)
Cyclops Drone Cyclops Drone 200 325 --/525 0-24 gp, Meat, Short Sword, Dark Helmet, Plate Shield, Cyclops Toe, Battle Shield (semi-rare), Halberd (rare), Cyclops Trophy (rare), Strong Health Potion (very rare).
Cyclops Smith Cyclops Smith 255 435 --/695 0-69 gp, Meat, Plate Shield, Battle Shield, Heavy Machete, Battle Hammer, Battle Axe, Double Axe, Cyclops Toe, Dark Helmet (rare), Cyclops Trophy (rare), Strong Health Potion (rare), Double Axe (rare), Club Ring (rare), Spiked Squelcher (very rare).


{{Infobox_Creature|List=List|GetValue={Plantilla:GetValue | name = Dwarf Guard | hp = 245 | exp = 165 | ratio = 0.673 | summon = 650 | convince = 650 | isboss = no | illusionable = yes | creatureclass = Humanoids | primarytype = Dwarves | abilities = Melee (0-140) | pushable = No | pushobjects = Yes | maxdmg = 140 | immunities = Invisibility | physicalDmgMod = 90% | holyDmgMod = 100% | deathDmgMod = 105% | fireDmgMod = 105% | energyDmgMod = 100% | iceDmgMod = 100% | earthDmgMod = 80% | drownDmgMod = 100%? | hpDrainDmgMod = 100%? | behavior = Dwarf Guards fight to the death and are also known to retarget. | sounds = "Hail Durin!". | notes = The strongest in Melee of the Dwarves, they also have a high defence. They move items and kill weak creatures in their way. | location = Kazordoon Dwarf Mines, Dwacatra, Ferngrims Gate, Cyclopolis, Mount Sternum Undead Cave, Stonehome Rotworm cave (near Edron), Maze of Lost Souls, Tiquanda Dwarf Cave, Beregar, Cormaya Dwarf Cave. | strategy =


Knights: A decent level and with good skills are highly recomennded for these creatures. A level 20+ with 60/60 and with a knight set and dragon shield can kill one of these on defensive fighting, but will lose half of their health, if not healing. A level 45 with 75/75 would be able to kill these with little waste, although 85/85 is the ideal skill range. You might want GFB or Berserk in case you become surrounded by these.

Paladins: Can kill these at low levels because they are slow and don't have distance attacks. But if you get trapped by other creatures then you will die fast. Using GFB should help to prevent this.

Mages: Similar to the paladins, using wands or rods of fire/death Damage. On higher levels, with a good magic level, you should use the level 33+ wands/rods and, if Premium Account use Flame Strike. A mage of level 35 and magic level 45 is recommended for those who wish not to waste.

| loot = 0-30 gp, 0-2 White Mushrooms, Leather Boots, Scale Armor, Battle Shield, Battle Hammer, Steel Helmet (semi-rare), Double Axe (rare), Iron Ore (rare), Axe Ring (very rare), Health Potion (very rare), Small Amethyst (very rare)[[Coal] (very rare)]. }} }

Dwarf Geomancer Dwarf Geomancer 265 380 --/-- 0-44 gp, 0-2 White Mushroom, Blank Rune, 0-1 Pear, Geomancer's Robe, Geomancer's Staff, Magic Light Wand, Spellbook (semi-rare), Clerical Mace (rare), Dwarven Ring (rare), Small Sapphire (very rare), Iron Ore (very rare), Terra Boots (very rare).
Slime (Creature) Slime (Creature) 160 150 --/-- Nothing (turns into a pool of slime).
Demon Skeleton Demon Skeleton 240 400 620/620 0-50 gp, Torch, 0-3 Throwing Star, Battle Hammer (semi-rare), Demonic Skeletal Hand (semi-rare), Mysterious Fetish (rare), Black Pearl (rare), Battle Shield (rare), Iron Helmet (rare), Mana Potion (rare), 0-2 Health Potion (rare), Mind Stone (very rare), Guardian Shield (very rare)
Dragon Dragon 700 1000 --/-- 0-110 gp, 0-3 Dragon Ham, 0-12 Burst Arrow, Steel Shield, Crossbow, Dragon's Tail, Longsword (semi-rare), Steel Helmet (semi-rare), Broadsword (semi-rare), Plate Legs (semi-rare), Double Axe (rare), Dragon Hammer (rare), Green Dragon Leather (rare), Green Dragon Scale (rare), Serpent Sword (rare), Wand of Inferno (rare), Strong Health Potion (rare), Dragon Shield (very rare), Dragonbone Staff (very rare), Small Diamond (very rare), Life Crystal (very rare).
Giant Spider Giant Spider 900 1300 --/-- 0-115 gp,Plate Legs, Plate Armor, 0-12 Poison Arrows, Steel Helmet (semi-rare), Spider Silk (rare), Time Ring (rare), Strong Health Potion (rare), Knight Armor (very rare), Knight Legs (very rare), Platinum Amulet (very rare), Lightning Headband (very rare).
Grorlam Grorlam 2400 3000 --/-- 0-98 gp, 0-6 platinum coin, 0-20 Small Stone, Torch, Pick, Scale Armor, Iron Ore, Crystal Ring, Power Ring, Red Gem, Carlin Sword, Steel Shield, Sulphurous Stone, Shiny Stone, 0-2 Small Amethysts, Steel Boots (very rare).


Monsters in the north-west of Mount Sternum

NameTrans Exp HP sum/conLoot
Wolf Wolf 18 25 255/255 0-2 Meat, Worm, Wolf Paw (rare).
Bear Bear 23 80 300/300 0-3 Ham, 0-4 Meat, 0-3 Worms (semi-rare), Bear Paw (rare), Honeycomb (rare).
Hunter Hunter 150 150 --/530 0-22 Arrows, 0-2 Oranges, 0-2 Rolls, Brass Helmet, Bow, 0-3 Burst Arrows, Hunter's Quiver, 0-4 Poison Arrow, Bow (semi-rare), Torch (semi-rare), Brass Armor (semi-rare), Dragon Necklace (rare), Wolf Trophy (very rare), Lion Trophy (very rare), Sniper Gloves (very rare), Small Ruby (very rare), Deer Trophy (very rare), Slingshot (very rare).
Elf Elf 42 100 320/320 0-30 gp, 0-6 Arrows, 0-2 Plum, Longsword, Leather Boots, Plate Shield, Studded Armor, Studded Helmet, Heaven Blossom (rare), Elvish Talisman (rare).
Elf Scout Elf Scout 75 160 360/360 0-30 gp, 0-15 Arrow, 0-6 Poison Arrow, Elven Scouting Glass, Grape, Waterskin, Sandals, Bow (semi-rare), Elvish Talisman (semi-rare), Heaven Blossom (rare), Elvish Bow (very rare)
Elf Arcanist Elf Arcanist 175 220 --/-- 0-45 gp, Scroll, Blank Rune, Melon, Elvish Talisman, Elven Astral Observer, Bread, Green Tunic, Candlestick (semi-rare), 0-3 Arrows (semi-rare), Sling Herb (semi-rare), Health Potion (semi-rare), Strong Mana Potion (semi-rare), Grave Flower (rare), Sandals (rare), Inkwell (rare), Elven Amulet (rare), 0-2 Holy Orchids (rare), Wand of Cosmic Energy (rare), Life Crystal (very rare), Yellow Gem (very rare).


If you need to travel between Thais and Kazordoon and get level at the same time you need to follow this route trough Mount Sternum.
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