The Maze of Lost Souls is a quite large cave north of Carlin with many different monsters. The maze is located a few levels below the Fields of Glory. It was constructed by trolls under the command of warlocks to protect the city of Demona from those who would intrude on the warlocks and try to steal from their treasure and knowledge. You need to be level 30 to enter there. The maze houses many different creatures and it is also very easy to become lost. You may enter one tunnel but cannot go back the same way. To enter the city of Demona you must be at least level 60.
{{Infobox_Creature|List=List|GetValue={Plantilla:GetValue
| name = Dwarf Guard
| hp = 245
| exp = 165
| ratio = 0.673
| summon = 650
| convince = 650
| isboss = no
| illusionable = yes
| creatureclass = Humanoids
| primarytype = Dwarves
| abilities = Melee (0-140)
| pushable = No
| pushobjects = Yes
| maxdmg = 140
| immunities = Invisibility
| physicalDmgMod = 90%
| holyDmgMod = 100%
| deathDmgMod = 105%
| fireDmgMod = 105%
| energyDmgMod = 100%
| iceDmgMod = 100%
| earthDmgMod = 80%
| drownDmgMod = 100%?
| hpDrainDmgMod = 100%?
| behavior = Dwarf Guards fight to the death and are also known to retarget.
| sounds = "Hail Durin!".
| notes = The strongest in Melee of the Dwarves, they also have a high defence. They move items and kill weak creatures in their way.
| location = KazordoonDwarf Mines, Dwacatra, Ferngrims Gate, Cyclopolis, Mount Sternum Undead Cave, StonehomeRotworm cave (near Edron), Maze of Lost Souls, Tiquanda Dwarf Cave, Beregar, Cormaya Dwarf Cave.
| strategy =
Knights: A decent level and with good skills are highly recomennded for these creatures. A level 20+ with 60/60 and with a knight set and dragon shield can kill one of these on defensive fighting, but will lose half of their health, if not healing. A level 45 with 75/75 would be able to kill these with little waste, although 85/85 is the ideal skill range. You might want GFB or Berserk in case you become surrounded by these.
Paladins: Can kill these at low levels because they are slow and don't have distance attacks. But if you get trapped by other creatures then you will die fast. Using GFB should help to prevent this.
Mages: Similar to the paladins, using wands or rods of fire/death Damage. On higher levels, with a good magic level, you should use the level 33+ wands/rods and, if Premium Account use Flame Strike. A mage of level 35 and magic level 45 is recommended for those who wish not to waste.