Lizard High Guard
1800 Hit points
1450 Experience points per kill
Summon /Convince :
--/--
Abilities:
Melee (0-261), Life Drain Hit (60-120), Self-Healing (green stars, slow and weak).
Pushable:
?
Push Objects:
?
Est. Max. Damage:
370 hp per turn
Immune To:
Earth , Invisibility .
Strong To:
Physical (-5% ), Fire (-45% )
Neutral To:
Holy , Death , Energy , Drown ?, Life Drain ?
Weak To:
Ice (+10% )
Sounds:
"Hizzzzzzz!"; To armzzzz!"; "Engage zze aggrezzor!"
Behavior:
Faster than weaker lizards, fights until death, cannot be pushed, but can push objects. Often appears with dragon priests and legionnaires .
Field Notes:
This creature was added with the Christmas Update 2009 . After Summer Update 2010 these creatures drop Tower Shields and can be skinned in order to obtain Lizard Leather .
Location:
Zzaion , Zao Palace , Muggy Plains , Zao Orc Land (single spawn in fort), Corruption Hole , Razzachai , Temple of Equilibrium .
Strategy:
Its strength can be compared to a Giant Spider with just melee attacks.
Knights can just melee it, using berserk if want to kill it faster. Around level 65 and skills 75/75 you should be able to kill them. Mages recommend to hunt them at level 90+ since lizards do not walk alone. Use Icicle or Ice Strike because they are weak against ice . Sorcerers would also use energy wave if there are more than two lizards keen to fight.
Loot :
0-208 gp , 0-2 Platinum Coins , Great Health Potion , High Guard's Shoulderplates , Spiked Iron Ball , Strong Health Potion , Bunch of Ripe Rice (semi-rare), High Guard Flag (semi-rare), 0-4 Small Emeralds (semi-rare), Lizard Leather (rare), Lizard Scale (rare), Red Lantern (rare), Tower Shield (rare), Zaoan Legs (rare), Zaoan Shoes (rare), Zaoan Armor (very rare). (Loot Statistics )
See also: Creatures .
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