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Irahsae.gif
This creature is a boss in the Misc class.
Irahsae

? Hit points
? Experience points per kill

Summon/Convince: --/--
Abilities: Melee (0-600), Musical Notes attack (0-100 + causes Paralysis)?, Smoke Wave(0-100), Death Strike (0-300)?, Energy Bomb (3x3 square of energy fields), Very rapid Self-Healing
Pushable: ?
Push Objects: ?
Est. Max. Damage: 900~, estimated. hp per turn
Immune To: Energy
Strong To:
Neutral To: Physical?, Holy?, Fire?, Ice?, Earth?, Drown?, Life Drain?
Weak To: Death (+100%?)
Sounds: None.
Behavior: Fights at close combat, runs away at very low hp. Does not retarget from the blocker, even when taking massive damage from the shooters.
Field Notes: Similar to a fury, but weaker. it's wearing a large Cobra Crown.
Location: Darashia. Only during the Rise of Devovorga World event.
Strategy: A 4 person team is enough to safely bring down this monster. With a blocker, and 3 shooters, you should be fine. Irahsae will stand in close combat to the blocker at all times until it is very close to its death. If possible, get at least 2 Master Sorcerer's who can shoot SDs, because of the massive death damage the creature takes. A royal paladin or an elder druid would come in handy, to either inflict damage, or heal the blocker in the case of the sio. Irahsae is not too strong, but the blocker could take considerably high combos, of up to 700 damage, maybe more. An Elite Knight of level 55 and higher, with good skills and a good set should be able to survive blocking this monster, with some strong health potions. Amount of waste will depend on how fast the shooters can bring her down. Once she starts to run, make sure all possible mages shoot SD at Irahsae, before she has a chance to hide back to safety, and heal, because it heals very, very fast.
Loot: Nothing (turns into an unlootable corpse which looks like a Glob of Tar). (Create loot statistics)
See also: Creatures.
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