|
This creature is a boss in the Elementals class. Ice Overlord
4000 Hit points
2800 Experience points per kill
|
Summon/Convince: |
--/-- |
Abilities: |
Melee (0-400+), Ice Beam (700-1000), Freezing Strike you lose 8 hp/90 turns for a total lost of 720hp, Paralyzing Windstorm, Ice Wind on himself (unknown effect). |
Pushable: |
? |
Push Objects: |
? |
Est. Max. Damage: |
1408+ hp per turn |
Immune To: |
Fire, Ice, Earth, Drown, invisibility |
Strong To: |
Physical (-50%?) |
Neutral To: |
Holy, Death, Life Drain? |
Weak To: |
Energy (+25%) |
Sounds: |
None. |
Behavior: |
Ice Overlord attacks the enemy in close combat. |
Field Notes: |
New creature in Summer Update 2008. It looks the same as Massive Water Elemental. |
Location: |
The Elemental Spheres Quest. |
Strategy: |
Stay diagonal to avoid ice beam, use Assassin Stars and Exori San. A team or 2 or 3 is recommended so you can kill 3 or more Ice Overlords. A paladin normally have time to solo 2 overlord per 8/ ice soils. Theres a spot in the south east corner where you can go diagonal and the overlord can't hit you with the beam, is better to kill the last overlord in there. |
Loot: |
0-100 gp, 0-3 Platinum Coin, Crystalline Armor (rare), Flawless Ice Crystal (always). (Create loot statistics) |
See also: Creatures.
|