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Grorlam
This creature is a boss in the Elementals class.
Grorlam

3000 Hit points
2400 Experience points per kill

Summon/Convince: --/--
Abilities: Melee (0-300), Strong Haste, Self-Healing (very often), Distance Fighting (Boulder 0-200).
Pushable: ?
Push Objects: ?
Est. Max. Damage: 530+ hp per turn
Immune To: Earth, Invisibility, Paralysis
Strong To: Physical (-30%?), Holy (-20%?), Energy (-20%?)
Neutral To: Ice?, Drown?, Life Drain?
Weak To: Death (+1%?), Fire (+10%?)
Sounds: None.
Behavior: Grorlam fights until death and rarely retargets.
Field Notes: It's the Stone Golem's Boss.
Location: Deep in Mount Sternum, in a empty cave that is located under some Cave Rats (can also be reached through Ancient Temple), in an unreachable 2 sqm area with some tombs on the Undead cave, in a cave with a slime, in a cave down after Giant Spider, in the dragons spawn. Also has been found in the area with the mummies and ghost (probably roped from the dragons area). It may still have more spawning places under Mount Sternum. Normally you need to use a pick to find the caves.
Strategy: Since the Christmas Update 2007 he can see invisible players and he is stronger against physical attacks. Death damage and fire damage do well against him, maybe ice damage too.
Loot: 0-98 gp, 0-6 platinum coin, 0-20 Small Stone, Torch, Pick, Scale Armor, Iron Ore, Crystal Ring, Power Ring, Red Gem, Carlin Sword, Steel Shield, Sulphurous Stone, Shiny Stone, 0-2 Small Amethysts, Steel Boots (very rare). (Loot Statistics)
See also: Creatures.
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