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Ferngrims Gate
Poacher
Near City: Kazordoon
Location: West of Orc Land; east of Kazordoon; north-west of Venore; south-east of Ab'Dendriel.
Vocation(s):
Level & Skills' Requirements
LevelSkillsDefense
Knights: 55 Attk: 70 70 :Shield
Paladins: 50 Dist: 70 65 :Shield/Arm
Mages: 45 ML: :Arm/Set
Profit Hourly
ExpLoot

Good

Average

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See also: Hunting Places.

Ferngrims Gate is an area that is located west of Orc Land which is inhabited by some creatures. There is a Wyvern hill with very fast respawn rate, which means decent experience per hour.















Creatures in Ferngrims Gate

NameTrans Exp HP sum/conLoot
Rabbit Rabbit 0 15 220/220 Bonelord Shield, 0-2 Meat, Blue Coloured Egg, Green Coloured Egg, Purple Coloured Egg, Red Coloured Egg, Yellow Coloured Egg (Coloured Eggs are semi-rares and only during the Easter holiday).
Deer Deer 0 25 260/260 0-4 Meat, 0-2 Ham, Antlers (rare).
Wisp Wisp 0 115 --/-- Moon Backpack (very rare).
Snake Snake 10 15 205/205 Nothing.
Troll Troll 20 50 290/290 0-12 gp, Meat, Leather Boots, Leather Helmet, Rope, Spear, Hand Axe, Wooden Shield (semi-rare), Studded Club (semi-rare), Bunch of Troll Hair (rare), Silver Amulet (very rare).
Wolf Wolf 18 25 255/255 0-2 Meat, Worm, Wolf Paw (rare).
Bear Bear 23 80 300/300 0-3 Ham, 0-4 Meat, 0-3 Worms (semi-rare), Bear Paw (rare), Honeycomb (rare).
Rotworm Rotworm 40 65 --/305 0-17 gp, Ham, Meat, Lump of Dirt, Mace (semi-rare), Sword (semi-rare), 0-3 Worms (semi-rare).
Poacher Poacher 70 90 --/530 0-2 Roll, 0-18 Arrows, 0-3 Poison Arrows, Leather Helmet, Leather Legs, Torch, Bow, Closed Trap (rare).
Dwarf Soldier Dwarf Soldier 70 135 360/360 0-12 gp, 0-7 Bolts, Chain Armor, Shovel, Soldier Helmet, 0-2 White Mushrooms, Battle Axe (semi-rare), Crossbow (semi-rare), Dwarven Shield (semi-rare), 0-3 Piercing Bolts (semi-rare), Axe Ring (very rare), Iron Ore (very rare).

{{Infobox_Creature|List=List|GetValue={Plantilla:GetValue | name = Dwarf Guard | hp = 245 | exp = 165 | ratio = 0.673 | summon = 650 | convince = 650 | isboss = no | illusionable = yes | creatureclass = Humanoids | primarytype = Dwarves | abilities = Melee (0-140) | pushable = No | pushobjects = Yes | maxdmg = 140 | immunities = Invisibility | physicalDmgMod = 90% | holyDmgMod = 100% | deathDmgMod = 105% | fireDmgMod = 105% | energyDmgMod = 100% | iceDmgMod = 100% | earthDmgMod = 80% | drownDmgMod = 100%? | hpDrainDmgMod = 100%? | behavior = Dwarf Guards fight to the death and are also known to retarget. | sounds = "Hail Durin!". | notes = The strongest in Melee of the Dwarves, they also have a high defence. They move items and kill weak creatures in their way. | location = Kazordoon Dwarf Mines, Dwacatra, Ferngrims Gate, Cyclopolis, Mount Sternum Undead Cave, Stonehome Rotworm cave (near Edron), Maze of Lost Souls, Tiquanda Dwarf Cave, Beregar, Cormaya Dwarf Cave. | strategy =


Knights: A decent level and with good skills are highly recomennded for these creatures. A level 20+ with 60/60 and with a knight set and dragon shield can kill one of these on defensive fighting, but will lose half of their health, if not healing. A level 45 with 75/75 would be able to kill these with little waste, although 85/85 is the ideal skill range. You might want GFB or Berserk in case you become surrounded by these.

Paladins: Can kill these at low levels because they are slow and don't have distance attacks. But if you get trapped by other creatures then you will die fast. Using GFB should help to prevent this.

Mages: Similar to the paladins, using wands or rods of fire/death Damage. On higher levels, with a good magic level, you should use the level 33+ wands/rods and, if Premium Account use Flame Strike. A mage of level 35 and magic level 45 is recommended for those who wish not to waste.

| loot = 0-30 gp, 0-2 White Mushrooms, Leather Boots, Scale Armor, Battle Shield, Battle Hammer, Steel Helmet (semi-rare), Double Axe (rare), Iron Ore (rare), Axe Ring (very rare), Health Potion (very rare), Small Amethyst (very rare)[[Coal] (very rare)]. }} }

Wyvern Wyvern 515 795 --/-- 0-75 gp, 0-3 Dragon Ham, Gemmed Book, Strong Health Potion, 0-2 Power Bolt (semi-rare), Emerald Bangle (semi-rare), Wyvern Talisman (semi-rare), Wand of Inferno (rare), Small Sapphire (rare), Wyvern Fang (very rare).
Dragon Dragon 700 1000 --/-- 0-110 gp, 0-3 Dragon Ham, 0-12 Burst Arrow, Steel Shield, Crossbow, Dragon's Tail, Longsword (semi-rare), Steel Helmet (semi-rare), Broadsword (semi-rare), Plate Legs (semi-rare), Double Axe (rare), Dragon Hammer (rare), Green Dragon Leather (rare), Green Dragon Scale (rare), Serpent Sword (rare), Wand of Inferno (rare), Strong Health Potion (rare), Dragon Shield (very rare), Dragonbone Staff (very rare), Small Diamond (very rare), Life Crystal (very rare).


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