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This creature is a boss in the Elementals class. Energy Overlord
4000 Hit points
2800 Experience points per kill
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Summon/Convince: |
--/-- |
Abilities: |
Melee (0-200+), Great Energy Beam (0-800+?) Energy Strike (0-200+?), Wrath of Nature (0-200? (Paralyzes). |
Pushable: |
? |
Push Objects: |
? |
Est. Max. Damage: |
1400+ hp per turn |
Immune To: |
Energy, Ice |
Strong To: |
Physical (-50%) |
Neutral To: |
Holy?, Death?, Earth, Drown?, Life Drain? |
Weak To: |
Fire (+1%?) |
Sounds: |
None. |
Behavior: |
Faster than Energy Elementals, but slower than a Giant Spider. Fights to the death. |
Field Notes: |
New creature in Summer Update 2008. |
Location: |
The Elemental Spheres Quest, Knight's part - Energy Sphere. |
Strategy: |
Stay diagonal, it uses Great Energy Beam often.
It is highly recommended to have 3 knights killing in order to break its shield.
For solo hunting it is recommended to be level 130+. Use Fierce Berserk as often as possible as there is a time limit of two minutes inorder to kill it. Remember that with its high resistance to physical attacks, even a skilled knight can only do 150 damage on average with Fierce Berserk. It's not likely that you can kill more than one within the two minute time frame. Keep in mind that it paralyzes often with its Wrath of Nature attack, so its wise to heal every turn so that you can stay diagonal and avoid the lethal energy beam.
Since Summer Update 2009, it always drops Pure Energy. |
Loot: |
0-100? gp, 0-3 Platinum Coins, Voltage Armor (rare), Pure Energy (always). (Create loot statistics) |
See also: Creatures.
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