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This creature is in the Hybrids class. Dworc Venomsniper
80 Hit points
35 Experience points per kill
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Summon/Convince: |
--/300 (Illusionable) |
Abilities: |
Melee (0-15), Shoots Poison 2 hp/turn. |
Pushable: |
? |
Push Objects: |
? |
Est. Max. Damage: |
17 hp per turn |
Immune To: |
Earth |
Strong To: |
Holy (-20%) |
Neutral To: |
Physical, Energy, Drown, Life Drain |
Weak To: |
Death (+10%), Fire (+15%), Ice (+13%) |
Sounds: |
"Grow truk grrrrr."; "Brak brrretz!"; "Prek tars, dekklep zurk.". |
Behavior: |
They attack from a distance and shoot poison, they run in low health. |
Field Notes: |
Venomsnipers are weak and fragile, even for a dworc. The poison it shots can become annoying in certain situations. |
Location: |
South of Port Hope (Trapwood) on ground level and underground and on Foreigner Quarter of Yalahar. |
Strategy: |
When fighting Dworcs, one way strategy is to kill the Dworc Voodoomasters first, then the Dworc Fleshhunters and finally the venomsnipers. |
Loot: |
0-13 gp, Leather Armor, 0-2 Throwing Knives, 0-3 Poison Arrows (semi-rare), Torch (semi-rare), Poison Dagger (rare), 0-2 Skulls (rare), Bast Skirt (very rare), Seeds (very rare), Tribal Mask (very rare). (Create loot statistics) |