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This creature is in the Humanoids class. Dwarf
90 Hit points
45 Experience points per kill
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Summon/Convince: |
320/320 (Illusionable) |
Abilities: |
Melee (0-30) |
Pushable: |
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Push Objects: |
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Est. Max. Damage: |
30 hp per turn |
Immune To: |
None. |
Strong To: |
Earth (-10%) |
Neutral To: |
Physical, Holy, Energy, Ice, Drown, Life Drain |
Weak To: |
Death (+5%), Fire (+5%) |
Sounds: |
"Hail Durin!". |
Behavior: |
Dwarves fight to the death. They cannot move items that are in their way. |
Field Notes: |
These creatures live in caves and mines. They're commonly used by low level knights for training purposes. |
Location: |
Kazordoon Dwarf Mines, Dwarf Bridge, deep Elvenbane, Tiquanda Dwarf Cave, Cormaya Dwarf Cave, Island of Destiny (Knights area), Beregar. |
Strategy: |
Just attack them but be careful because they are usually found in groups and can be accompanied with Dwarf Soldiers and Dwarf Guards. |
Loot: |
0-8 gp, 0-2 White Mushrooms, Hatchet, Axe, Leather Legs, Pick, Letter, Studded Armor, Copper Shield, Iron Ore (very rare), Dwarven Ring (very rare) (Create loot statistics) |
See also: Creatures.
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