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This creature is in the Mammals class. Deer
25 Hit points
0 Experience points per kill
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Summon/Convince: |
260/260 (Illusionable) |
Abilities: |
Melee (0-1) |
Pushable: |
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Push Objects: |
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Est. Max. Damage: |
1 hp per turn |
Immune To: |
None. |
Strong To: |
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Neutral To: |
Physical, Holy, Death, Fire, Energy, Ice, Earth, Drown, Life Drain |
Weak To: |
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Sounds: |
None. |
Behavior: |
Non-offensive creature, they always run when a player is on screen. However, sometimes if they get trapped, they may attack in self-defense. |
Field Notes: |
Note that if summoned, the deer can attack other players on PvP worlds. Found in many places, they drop meat and ham. |
Location: |
Darama (Ankrahmun/Darashia Desert), in most grassy areas of Tibia, also found in Rookgaard. |
Strategy: |
Attack them using "chase opponent", as it can be rather difficult to catch these four legged creatures. |
Loot: |
0-4 Meat, 0-2 Ham, Antlers (rare). (Create loot statistics) |
See also: Creatures.
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